@Brannigan
He is only mad cause he can't kill ifrit, pay no attention.
@Brannigan
He is only mad cause he can't kill ifrit, pay no attention.
Ya, I dunno why he'd be opposed to that sort of thing anyway...That's the whole point of non-crafted gear. It's supposed to be hard to get, and it's supposed to be an "instant I-win" for those that have worked hard to get it. And, honestly...if SE would figure out a way to cut down on button-smashing attack spam, ppl w/o good wpns might have a way to out-class "crappy players" with good gear. That's one thing I hate, even more than this materia crap: all it takes to be "good" in this game (against single targets) is time put into lvling a job, and gear. Playing the actual class requires no skill at all, hardly. You just have to spam....
Combos are coming in 1.20Ya, I dunno why he'd be opposed to that sort of thing anyway...That's the whole point of non-crafted gear. It's supposed to be hard to get, and it's supposed to be an "instant I-win" for those that have worked hard to get it. And, honestly...if SE would figure out a way to cut down on button-smashing attack spam, ppl w/o good wpns might have a way to out-class "crappy players" with good gear. That's one thing I hate, even more than this materia crap: all it takes to be "good" in this game (against single targets) is time put into lvling a job, and gear. Playing the actual class requires no skill at all, hardly. You just have to spam....
http://mercsxiv.enjin.com/home
By combos, I assume you mean Skill Chains. And that doesn't help the spam problem...it's going to make it even worse unless they change the way tp builds up. I LOVE SCs from XI, but if they were as common as SCs in XIV will be w/ how fast tp is built, they would get really old, really fast.
And the biggest problem with spam is this: It means that we can't ever have any "godly" attks, b/c it's too easy to perform them. SE had no problem with well-geared DDs doing 4k damage between them and one other DD b/c it wasn't something they could do every 5 seconds. With tp building up the way it does, now, we'll never see dmg like that again.
Wait hold on a second. You realize you could skill chain very quickly in XI right? Also in FFXIV you can stack buffs to do more damage, meaning that (assuming it is anything like BR) a buff stacked combo would be very high damage, and is also something that can only be done once in a period of time.By combos, I assume you mean Skill Chains. And that doesn't help the spam problem...it's going to make it even worse unless they change the way tp builds up. I LOVE SCs from XI, but if they were as common as SCs in XIV will be w/ how fast tp is built, they would get really old, really fast.
And the biggest problem with spam is this: It means that we can't ever have any "godly" attks, b/c it's too easy to perform them. SE had no problem with well-geared DDs doing 4k damage between them and one other DD b/c it wasn't something they could do every 5 seconds. With tp building up the way it does, now, we'll never see dmg like that again.
Add in the fact that combos require special positioning to pull off (according to Yoshida's interviews), and I don't think you have much of a point.
The speed of the attacks are all "relative," Murugan...Yes, SCs could be pulled off very often in XI, but not nearly as quickly as they could be in XIV. I don't think anyone other than a SAM could SE w/ themselves very effectively, and even they could only do it every 60 sec or so. With Keen Flurry, ANY DD can SC w/ himself, in a VERY short period of time, constantly...THAT is what I mean by "fast."Wait hold on a second. You realize you could skill chain very quickly in XI right? Also in FFXIV you can stack buffs to do more damage, meaning that (assuming it is anything like BR) a buff stacked combo would be very high damage, and is also something that can only be done once in a period of time.
Add in the fact that combos require special positioning to pull off (according to Yoshida's interviews), and I don't think you have much of a point.
Hmmm, is that what you mean?The speed of the attacks are all "relative," Murugan...Yes, SCs could be pulled off very often in XI, but not nearly as quickly as they could be in XIV. I don't think anyone other than a SAM could SE w/ themselves very effectively, and even they could only do it every 60 sec or so. With Keen Flurry, ANY DD can SC w/ himself, in a VERY short period of time, constantly...THAT is what I mean by "fast."
No, not skill chains. Combos. Read up some info on it, Yoshi has been mentioning it recently. I'll try and post a link in a bit I'm a bit busy now.By combos, I assume you mean Skill Chains. And that doesn't help the spam problem...it's going to make it even worse unless they change the way tp builds up. I LOVE SCs from XI, but if they were as common as SCs in XIV will be w/ how fast tp is built, they would get really old, really fast.
And the biggest problem with spam is this: It means that we can't ever have any "godly" attks, b/c it's too easy to perform them. SE had no problem with well-geared DDs doing 4k damage between them and one other DD b/c it wasn't something they could do every 5 seconds. With tp building up the way it does, now, we'll never see dmg like that again.
http://mercsxiv.enjin.com/home
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