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  1. #1
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    actually you can't be more wrong ferrasper. the black mage and the summoner are two pure dps caster... the only difference is the form the dps take. one is directly casting the damage, while the other relly on his pet and the dot for create a substain dps.
    the trouble with smn, is the loose of the dot have affect too much them dps and lead them far behind. i feel they did hope that the ruin III will cover for this loose and the ruin buff too... sadly it's not enough. we can hope for the 4.05 a boost of the dot damage for cover this part.
    (7)

  2. #2
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    snip
    You've hit the nail on the head, but the other problem is the new intended "identity" that I can see the team was trying to go for with Summoner in SB: They were trying to create a build-up mage, easily punishable but utterly deadly when it reaches its boiling point. Unfortunately, that payoff is decent at best, or outright crippling our standard arsenal at worst. With both Red Mages and Black Mages having far better build-up mechanics than Summoners do, it makes our struggle all the more irritating.
    (3)

  3. #3
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Played my job summoner after leveling my main bard to 70. It feels clunky and ruined. I'll play her when I am bored and the stand alone 60 summoner shall sit idle. Both times I ran the sum in an instance, people asked me how I liked the changes and complained about theirs also with the same things I noticed. Oh, and the aetherial change plain sux. Why do game devs always want to fix what is not broken? Shame...
    (1)

  4. #4
    Player
    Troile's Avatar
    Join Date
    Jul 2015
    Posts
    23
    Character
    Sera Vandis
    World
    Mateus
    Main Class
    Astrologian Lv 54
    I have to say that while I agree with some things said here, I completely disagree with making Bahamut a turret. I think the devs allowed us to control him in an interesting way which doesn't really take "extra" effort. I find it good that we have direct control over his dps.

    I do agree that he shouldn't just follow us around and we should be able to place him though. Also...I agree with not locking out Aetherflow during our different states.
    (1)

  5. #5
    Player
    AscendantManes's Avatar
    Join Date
    Sep 2013
    Posts
    87
    Character
    Mara Ileres
    World
    Balmung
    Main Class
    Summoner Lv 70
    The punishment would be a lot less severe if

    a) Fester and Bane could only be used on targets with Bio and Miasma, and
    b) If we didn't lose all the Bahamut stacks on death.

    Being able to target Devotion would be very nice too. We have a series of role skills that are used by targeting other party members, so why can't Devotion do the same? If it's to intruduce an element of randomness to the all-purpose buff, then the right macros can nullify it almost entirely... so why?
    (1)
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  6. #6
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by silentwindfr View Post
    actually you can't be more wrong ferrasper. the black mage and the summoner are two pure dps caster... the only difference is the form the dps take. one is directly casting the damage, while the other relly on his pet and the dot for create a substain dps.
    the trouble with smn, is the loose of the dot have affect too much them dps and lead them far behind. i feel they did hope that the ruin III will cover for this loose and the ruin buff too... sadly it's not enough. we can hope for the 4.05 a boost of the dot damage for cover this part.
    I disagree because the BLM can't combat rez people while SMN can which puts him more in line with the RDM. Not to mention the devotion buff and physic heal which is crappy. It is still a heal though. SMN is a utility caster along with RDM because of the heals, rez, and buff. BLM has none of that making it the pure caster.
    (2)

  7. #7
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ferrasper View Post
    I disagree because the BLM can't combat rez people while SMN can which puts him more in line with the RDM. Not to mention the devotion buff and physic heal which is crappy. It is still a heal though. SMN is a utility caster along with RDM because of the heals, rez, and buff. BLM has none of that making it the pure caster.
    And Red Mage also happens to outpace us in literally every way as well. How convenient!

    As I mentioned in my previous post, it seriously feels like they tried to give SMN a more support-DPS role with a build up twist, similar to Dragoon, but our payoff and our support doesn't really work well, especially since Red Mages can essentially rez with no flaws period, and have an AoE support... and then there's Vercure. Both aspects require adjustment, the payoff to our DPS, and the support.
    (5)

  8. #8
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by EllieShadeflare View Post
    And Red Mage also happens to outpace us in literally every way as well. How convenient!

    As I mentioned in my previous post, it seriously feels like they tried to give SMN a more support-DPS role with a build up twist, similar to Dragoon, but our payoff and our support doesn't really work well, especially since Red Mages can essentially rez with no flaws period, and have an AoE support... and then there's Vercure. Both aspects require adjustment, the payoff to our DPS, and the support.
    I know which is why I think SMN should be put in line next to RDM making it more a matter of which play-style and buff I want to play with. I want SMN buffed. Please don't misunderstand that.
    (0)

  9. #9
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ferrasper View Post
    I know which is why I think SMN should be put in line next to RDM making it more a matter of which play-style and buff I want to play with. I want SMN buffed. Please don't misunderstand that.
    Ah, fair enough. Hopefully, more people can get on board, since it feels like SE doesn't know what to do with us a good deal of the time.
    (0)