You've hit the nail on the head, but the other problem is the new intended "identity" that I can see the team was trying to go for with Summoner in SB: They were trying to create a build-up mage, easily punishable but utterly deadly when it reaches its boiling point. Unfortunately, that payoff is decent at best, or outright crippling our standard arsenal at worst. With both Red Mages and Black Mages having far better build-up mechanics than Summoners do, it makes our struggle all the more irritating.
 
		
		 
			 
			
 
			 
			 Originally Posted by silentwindfr
 Originally Posted by silentwindfr
					
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