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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ADVSS View Post
    You jump potion bro? Cause obviously clearing content was impossible without shirk before right?
    Yes, it was possible to clear content before Shirk.

    However, if you take a look at all 3 tanks' aggro combos, you'll see that they're all a DPS loss (Butcher's Block is a potency gain vs SP, but you lose 10 gauge which makes it a loss). So how do we avoid doing those aggro combos as much as possible? By getting as much aggro as we can from elsewhere. In 3.X (and 4.X) this was from NIN and allowed for the most efficient speedkills. Now we have Shirk, which with a proper swap will gain you a ton of free aggro.

    Basically, taking Shirk and using it properly is a pretty big DPS gain and when the goal is to kill the boss that tends to be a pretty important thing. Plus there really isn't anything to take in place of it (Rampart/Provoke/Reprisal/Conva/Shirk should be your go-to for 8man stuff, swapping Shirk for Awareness in dungeons).

    Quote Originally Posted by Axxion View Post
    how does one use shirk. Just wondering i never had a issue before with tank swaps but from what im reading up on and hearing it sounds interesting. And also how does one macro it?
    OT vokes -> MT Shirks OT -> MT vokes -> OT shirks MT. That's for the Shirklejerk, but that's how it works anyway (OT vokes -> MT shirks).

    http://forum.square-enix.com/ffxiv/t...=1#post4282644 <- Shirk macro
    (4)
    Last edited by SpookyGhost; 07-11-2017 at 02:31 AM.

  2. #2
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SpookyGhost View Post
    Yes, it was possible to clear content before Shirk.

    However, if you take a look at all 3 tanks' aggro combos, you'll see that they're all a DPS loss (Butcher's Block is a potency gain vs SP, but you lose 10 gauge which makes it a loss). So how do we avoid doing those aggro combos as much as possible? By getting as much aggro as we can from elsewhere. In 3.X (and 4.X) this was from NIN and allowed for the most efficient speedkills. Now we have Shirk, which with a proper swap will gain you a ton of free aggro.

    Basically, taking Shirk and using it properly is a pretty big DPS gain and when the goal is to kill the boss that tends to be a pretty important thing. Plus there really isn't anything to take in place of it (Rampart/Provoke/Reprisal/Conva/Shirk should be your go-to for 8man stuff, swapping Shirk for Awareness in dungeons).


    OT vokes -> MT Shirks OT -> MT vokes -> OT shirks MT. That's for the Shirklejerk, but that's how it works anyway (OT vokes -> MT shirks).

    http://forum.square-enix.com/ffxiv/t...=1#post4282644 <- Shirk macro
    Thanks very much
    (2)

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