Cure 1 still has its place. While it may or may not be optimal in cases where we're pushing for healer DPS, there are times where I need to play defensively to not only conserve mana for impending deaths of duty finder (very specific to full parties, and very rare for astonishingly low tank AND actual damage dealer's DPS). Also there are times where I need to save offGCDs for something else within the next few seconds, so I opt to Cure (or Regen--really depends on the situation) unless I really need Benision (for whatever the reason).
From what I understand (and also what I do) is to never use Thin Air when I start off Holy'ing unless my MP is below two Holy Casts as you'd want to maximize everything Assize does from healing HP, restoring MP and doing damage. In addition to this, by holding Thin Air for when MP drops below two Holy casts, we can benefit from the natural MP refresh in addition to Lucid Dreaming to supplement the Holy casts beyond Thin Air (if the mobs live that long anyways).



Reply With Quote

