Quote Originally Posted by LunaFaye View Post
While that might be true, however adventurer in need gets more exp, gil and now cracked clusters, making it a breeze to stack lots of them, without having to do the hunts etc. Guess some people might not care about the materia that the cracked cluster gives, but it's great if you wanna make some quick money, put some materia into alt/main gear and so on. In my case I don't see the problem, if somebody wants that cracked cluster, play the job that's in need. Otherwise there's a couple other ways of obtaining these, of course with more effort tho, but I mean you can't have it all.
"A breeze" is hardly the correct term.

I would much rather do a couple of A ranks while I do other things, rather than a 40 min levelling dungeon on a tank.

Though I am with you, I don't really care for the bonuses, but I am also not against rewarding the role that is scarce in the queue. I am just pointing out that if people are going to queue up as a tank, they are *generally* going to do it whether or not there is a bonus. I am just pointing this out - the adventurer in need bonuses are rarely incentive enough to queue for that reason. Perhaps the cluster might change that? If so, then I am for it.