Quote Originally Posted by Granyala View Post
The reason people don't play tanks is the stigma. They THINK that it is hard to do, when in reality I would argue that tanking is the easiest role of the 3. Esp if you are familiar with the dungeon already.
I disagree, but for a different reason - from my experience, tanks in this game aren't so much fighting the dungeon, they're usually fighting the screwups from the other players in the party. It's why I don't tank - my skill set makes me much more valuable as a healer or a Bard, where I can literally carry bad parties as either role, but a good tank cannot salvage a bad party no matter how hard they try.

And that, my friends, is the true reason why there's a low population of tanks in DF.

I'm actually tempted to suggest a non-conventional solution to the DPS queue problems = actually implement some kind of official parser, so that DPS players might be encouraged to switch if it turns out they're doing less damage than the tanks and healers, or improve themselves to rectify that issue. Right now, there's no in-game measurement to accurately see how well the DPS are doing in comparison to healing and tanking, besides the speed at which mobs are dying, but that could easily be one of the DPS being sub-par while the other happens to be godlike, or the tank and healer are putting in massive work. Because if there's one thing that doesn't get recognized at all, it's good DPS.