Quote Originally Posted by Alleo View Post
If only a really small amount of people play this mode then SE might not even make something new for it. Thus in the end its even a loss for the hardcore pvp players. Having bots in this mode but at the same time more players playing it, might be better for SE than barely anyone playing it. Because it needs to be worth all the time and budget that is used for this.
Consideration for PvP in a nutshell. "Bah, that's just PvP, doesn't matter much right? Those peasans should be glad that SE throw a bone to them from time to time"
Boting is not a necessary evil, it's a cancer and a mmo killer. Crafters hate them for a good reason.


This particulary astonishing how people defend a broken rewarding system just because "muh pvp", while "horror stories from duty finder" posts get tons of reply, along with all the critics on jump potion players and PotD lvl'd players. More than ever, pvp doesn't teach you how to play your job.

If SE wants to bring PvE rewards in pve, idc because that doesn't change anything for me. But 1st, only in a system that actually reward people for their efforts (like it has already been said plenty of time, with healing/dmg done), and 2nd, it needs to bring rewards that are valuable in PvP, but both of those points need a deep rework, and that can take time. Even the most casual pvper has his wolf marks capped, which is only for glamour.