Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 65
  1. #31
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    It's a double edged sword. Players have become so vigilent to kicking anyone who appears AFK (good!) that these shitty players reduced themselves to botting.

    I've very rarely seen either, but people are so unrelenting that it's more likely I've not noticed it first.
    (0)

  2. #32
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Drakeos View Post
    Can SE PLEASE do something about this PLEASE this becoming like WoW PvP again
    WoW PVP has experience :thinking: . So you want it less like WoW PVP by removing exp?
    (0)

  3. #33
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Canadane View Post
    I've been asking for no rewards on a loss for years now...
    lol...that sounds like a great idea if you want PvP removed from the game due to 99.9% of the player base ignoring it completely...
    (2)

  4. #34
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,253
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Don't need to bot to ruin PvP. This is from gamefaqs forum



    If something can be exploited, it will be exploited. And absense of any bans only encourages such behaviour.
    (4)

  5. #35
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Ayerinn View Post
    lol...that sounds like a great idea if you want PvP removed from the game due to 99.9% of the player base ignoring it completely...
    Exactly. There is a reason why they put all the mounts, minions and other rewards behind PVP. People need an incentive to play it. PVP can be really frustrating, especially Frontline. Getting at least something out of it, even if you lose, makes it a bit better. If only winners will get something you will have the following situation: Big toxicity in chat because if you dont win, you just wasted your time. This will probably scare away any new people and probably lots of older ones. (There is a reason why we dont have chat in Feast anymore..) Also with three teams, even if you have a good team, there is still a quite big chance to lose. So you will punish the majority of the PVP players. This in turn makes the game mode utterly useless for most people.

    If only a really small amount of people play this mode then SE might not even make something new for it. Thus in the end its even a loss for the hardcore pvp players. Having bots in this mode but at the same time more players playing it, might be better for SE than barely anyone playing it. Because it needs to be worth all the time and budget that is used for this.
    (1)

  6. #36
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by SuperZay View Post
    Snip
    I can quote the same kind of comment from one of my LS that gather a large group of people: "Play PvP, you gain ton of xp and you don't need to do anything".
    (0)

  7. #37
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    I find it funny that the influx of botters in pvp is in line with the timing of pvp xp being adjusted so that you have to win in order to get decent xp.

    Its like, since these people know they wont get good xp so they would rather have a program do it for them while they go watch a movie or do something else. Rather then try to enjoy pvp knowing they will still get something decent win or lose.
    (1)

  8. #38
    Player
    Shut's Avatar
    Join Date
    Oct 2015
    Posts
    98
    Character
    Kasu Kabe
    World
    Lich
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Alleo View Post
    If only a really small amount of people play this mode then SE might not even make something new for it. Thus in the end its even a loss for the hardcore pvp players. Having bots in this mode but at the same time more players playing it, might be better for SE than barely anyone playing it. Because it needs to be worth all the time and budget that is used for this.
    Consideration for PvP in a nutshell. "Bah, that's just PvP, doesn't matter much right? Those peasans should be glad that SE throw a bone to them from time to time"
    Boting is not a necessary evil, it's a cancer and a mmo killer. Crafters hate them for a good reason.


    This particulary astonishing how people defend a broken rewarding system just because "muh pvp", while "horror stories from duty finder" posts get tons of reply, along with all the critics on jump potion players and PotD lvl'd players. More than ever, pvp doesn't teach you how to play your job.

    If SE wants to bring PvE rewards in pve, idc because that doesn't change anything for me. But 1st, only in a system that actually reward people for their efforts (like it has already been said plenty of time, with healing/dmg done), and 2nd, it needs to bring rewards that are valuable in PvP, but both of those points need a deep rework, and that can take time. Even the most casual pvper has his wolf marks capped, which is only for glamour.
    (0)

  9. #39
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Ashiee View Post
    There are definitely bots in frontlines. At least yesterday while I was playing I noticed quite a few people (probably about half or so of the alliance) doing some really janky movements. They would all stop facing the same direction, and would move all in unison a second or two later. I only noticed it once or twice in the match, so its not super apparent otherwise. That being said, the games I have played with Bots generally go better then the games I play with real people unfortunately.
    This could easily just be latency though. And Frontlines has A LOT of Latency issues. Like have you ever noticed when queueing for a dungeon, you stand there alone for a second, then the rest all pop in at the same exact time? That's not them all coming in at the same time, rather your internet getting that package at once.
    (0)

  10. #40
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    I kinda wish they would try this:

    Standardize the xp regardless of win or loss. Set personal performance level check points and attach a rating (Bronze/Silver/Gold) to those check points. The more high ratings you have the bigger an xp bonus you get at the end for yourself. That way trying gets you more xp then the guy who decided to AFK, but you wont be punished if your team loses because of circumstances beyond your control.
    (6)

Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast