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  1. #10
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    The whole thread is tl;dr, but my suggestion after thinking about it and toying with it would be let the umbral hearts function similar to MCH ammunition where the fire spells used with it are given +25 potency.

    Also, consider giving Triplecast increased potency for the three spells that it casts, like +50% or double if you please.

    If you're really interested in more of my unique thoughts, between the lines should reset the recast timer on aetherial manipulation, which would not be broken at all since flying back and forth would mean not being able to cast in the downtime.

    Also, there is no reason that Surecast doesn't allow you to move while casting the spell. Furthermore, the "nullifies draw in and knockback" completely doesn't work, or I haven't encountered a moment where it does.

    Also, if you'd like to apply some kind of cooldown reduction by 10 seconds on Convert for every umbral heart spent or for every Blizzard IV cast, I'd be down with that. Almost every other job that I've looked at has some kind of cooldown timer lowering feat now. Would be dope.
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    Last edited by Llugen; 07-08-2017 at 04:13 AM.