
"It isn't even our secondary concern" and "of course we should maximize our DPS output" feels like incredibly contradictory statements.I never said we don't need to dps. I said it isn't our primary concern. Or secondary. Tertiary concern, maybe.
I'll write it out again - of course we should maximize our dps output. But it starts and ends there. It's silly that some tanks (warriors) believe that DPS is the end-goal. We aren't the damage dealers in our group. We aren't.


Sure, they increased the potency of Inner Beast so that WAR can totally ignore it for more Fell Cleaves.
Sure, Shake it off does wonder for your DPS.
Sure, Onslaught only useful part is the enmity boost.
Sure, Upheaval deals more damage the more HP you have to be used in Defiance, it's so good when you want to stay in Deliverance most of the time.
Sure, you gained Rampart to make up for Foresight.
Sure, they removed the beast gauge of Vengeance and Raw Intuituion to prevent DPS obsessed people burning them only for more Fell Cleave.
Anf still no answer. IF SE had the intend to lower tank dmg thats ok. But not like they implemented it. No scaling on dps/aggro on our right side is just plain stupid.
And I dont understand how you cant understand that the majority is not crying cause of the "muhdeeps" but because our accs are just not contributing to our Tanking gameplay. Nothing hits hard enough to warrant the increased HP on fending accs. It just feels not rewarding to buy or drop accs.
Oh and I'm still waiting on the answer why the majority of new skills are dps skills

But it has been something we've had to actively worry about in past content, and still do to a potentially lesser degree in the current content. It remains to be seen for certain with Omega Savage.

you're right about that however holding aggro and reducing damage are a pass or fail scenario, there's barely any difference between a tank that focuses on these things, there is no skill ceiling. when damage is a factor however things change significantly.
Last edited by VargasVermillion; 07-05-2017 at 05:41 PM.
Sadly, I don't think you can change the mentality. I started in February, and from what I saw in Heavensward, people expected you to be amazing.My job is to keep the enmity, to position the enemy accordingly, to mitigate damage for myself and my party. Just like with healers, I agree that I should try my best to optimize my damage output, of course I should, I like to believe that's what separates a good tank from a great tank. But it's a bonus, it should never have been a requirement.
However, over the course of Heavensward the community mindset has shifted from "Expect the minimum, commend to exceptional" to "Expect the exceptional, chastise the minimum". Back in 2.X the DRG in your party would have been happy enough to clear without commenting on your DPS.
Good thing they didnt give us an ability to focus even more on fell cleaves.Sure, they increased the potency of Inner Beast so that WAR can totally ignore it for more Fell Cleaves.
Sure, Shake it off does wonder for your DPS.
Sure, Onslaught only useful part is the enmity boost.
Sure, Upheaval deals more damage the more HP you have to be used in Defiance, it's so good when you want to stay in Deliverance most of the time.
Sure, you gained Rampart to make up for Foresight.
Sure, they removed the beast gauge of Vengeance and Raw Intuituion to prevent DPS obsessed people burning them only for more Fell Cleave.
Good thing shake it off is freeing us from every detrimental effect and is really useful.
Good thing onslaught doesnt cost any of our Limited beast gauge
Good thing upheaval is actually the only new skill without complaints
Good thing they did remove the extra BG from defense Cooldowns since we got the extra BG on path
Enmity generation is controlled by a modifier that interacts with your damage output. They can do just like what they did this patch increase enmity generation and never lay finger on your stats..
How much is 'enough' in O4s?Sorry the amount of hp you have doesn't actually make you harder or easier to heal. That's why vit accessories are useless. They literally do nothing for you. Hp has always been (and always will be) like how accuracy was. You only need "enough" and anything more than that is completely useless.
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