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  1. #141
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nabian View Post
    Others who have crunched the numbers are saying that 1000 tenacity results in about a 1% difference.
    more like 5% at 1.5k
    (0)

  2. #142
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    You say your not complaining about the numbers, and yet you're very clearly upset about not doing dps comparable to a full dps, going off of your own past posts and the posts here in this thread, so which is it? You can't say you aren't complaining about the numbers, while simultaneously asking SE to make your numbers bigger.
    NO. NOOOO. NOOOO!



    It's about wanting to contribute to the clear, and also about being tired of getting continually punished for playing according to the meta. Not about wanting to be more Samurai than a Samurai.
    (4)

  3. #143
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Galgarion View Post
    NO. NOOOO. NOOOO!



    It's about wanting to contribute to the clear, and also about being tired of getting continually punished for playing according to the meta. Not about wanting to be more Samurai than a Samurai.
    The only way you don't contribute to a clear is if you don't do anything.
    (1)

  4. #144
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kabooa View Post
    The only way you don't contribute to a clear is if you don't do anything.
    I'm not sure what world you live in but. . . if you're not doing 50k damage per swing, you're not contributing to the raid. /s
    (0)
    YouTube.com/c/iBluairjgr

  5. #145
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Kabooa View Post
    The only way you don't contribute to a clear is if you don't do anything.
    Some people contribute more by not doing anything than by doing something wrong.

    It's why people often tell carries in T9 to just kill themselves in the death walls before the meteors pop. That is, of course, if you're "technical" about contributing. Even your passive job buff technically contributes.
    (0)

  6. #146
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    I'm not sure what world you live in but. . . if you're not doing 50k damage per swing, you're not contributing to the raid. /s
    Again, tanks aren't asking for dps numbers. We want a metric that shows progression. If I can take a hit at 7k hp I can take the same hit with 25k hp. That's not something we can measure to gauge how well we are playing. If anything people are asking that tanks get carried. We just have to stand there and don't die. Not really the contribution we were hoping for.
    (2)

  7. #147
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Gravton View Post
    We want a metric that shows progression.
    Yeah, and that metric should lean more towards damage reduction since we're the ones taking the hits. If tenacity wasn't complete dribble then upgrading VIT accessories would mean increased health from more vitality and reduced damage taken and a slight increase to damage dealt from tenacity.
    (0)
    YouTube.com/c/iBluairjgr

  8. #148
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    I think the biggest problem is that as the expansion goes on DPS will start doing more and more damage while tanks will start being left behind and tank DPS will end up being useless.

    Since tanks won't be gaining any damage from their right side I think it's safe to say that each tier of gear will have really negligible damage boosts, which in turn means that tanks will always be hovering around the 2k-3k DPS mark, what this means is that by the time we get to the second or third Omega tiers the fights are going to be designed with 4 people doing around 5k-6k DPS in mind, so the damage tanks contribute by actually doing their DPS rotation will start mattering less and less until it reaches the point where a run will only be a few seconds shorter if the tank just spams their enmity combo while in tank stance for the entire run, and that just isn't fun.
    (5)

  9. #149
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Zojha View Post
    Some people contribute more by not doing anything than by doing something wrong.

    It's why people often tell carries in T9 to just kill themselves in the death walls before the meteors pop. That is, of course, if you're "technical" about contributing. Even your passive job buff technically contributes.
    There's a difference between contributing 'nothing' and contributing 'to the wipe'.
    (0)

  10. #150
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Gooner_iBluAirJGR View Post
    Yeah, and that metric should lean more towards damage reduction since we're the ones taking the hits. If tenacity wasn't complete dribble then upgrading VIT accessories would mean increased health from more vitality and reduced damage taken and a slight increase to damage dealt from tenacity.
    That's what I'm saying. Mitigation isn't a metric. If I can tank the content to get me the higher vit gear, I don't need the gear to tank the content. it doesn't make clearing the content go any faster. It isn't any more satisfying taking a tank buster with higher vit. It just means I can start ignoring mechanics and be lazy.
    (2)

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