Here's my issue with the established rotation going around out there:

You're using the best heat management tools within a single cycle, and all to prevent a 10% increase from Overheating (to avoid the -5% penalty after). I agree the overheat penalty is a bit too long, but I utilize Flamethrower to quickly regain 50 heat (as opposed to using it to push to 90 after stopping the shots from doing so with Reload earlier - that seems redundant), instead of having to rely on Hot Shot x5 due to both Stabilizer and FT being on cooldown. I get that it's designed for not Overheating as much as possible, but I plan for and push my overheats based on having BS/FT available and I've seen good results from it.

I'm not pretentious enough to say "This is the right way to do it and all else is wrong!" It's worked for me, and effectively minimizes my downtime after overheating. From Susano to V4 today, I've really had little issue downing anything. MCH needs some fixing, yes, but I think we all might need to rethink how we're using the tools we have currently.