Have you played this job at a high level? Genuine question.
But let me dispel some of these claims for the sake of clarity.
Procs are unreliable rng- you may get a lucky Thundercloud when a mechanic requires movement. But more often than not, you won't. This is like saying that AST can deal with tankbusters better because he can just Bole the main tank. We both know this isn't true. This is made worse by the fact that if you are unlucky and get a slow mana tick with Sharpcast up, you either Sharpcast the Fire to get the full rotation or save it for some mechanic and lose a F4.
As for the warps, Aetherial relies on someone being there quite early for you. When I was in my static, I used this plentifully for great effect, but the moment I'm on the PF Aetherial becomes useless half the time. Also, 30s is a surprisingly long cd- I wish I could zap back and forth in Susano EX for the levinbolts using my party, but I can't.
"Between the Lines" is indeed great for handling mechanics. Ofc if you use your Ley Lines as a mobility tool indirectly, you're also putting them down at a moment where you'll have to move out of them (thus losing dps). I actually do this for the stun+Levinbolt mechanic in Susano. I lose dps by not being on the Ley Lines, but less than not having the option to instantly tp to the right side and get 1/2 of my casts under LL.
I do agree that utilized perfectly, we can handle a lot of the stuff the game throws at us. I think only that horrible levinbolt+2x puddles mechanic in Susano EX (or a knockback when the cloud is in an uncomfortable spot) messes me up and makes me seriously lose casts.
That said, this is all moot, because even if the fight was a dummy our dps wouldn't be that much higher than most other jobs without us bringing any substantial utility. The moment you have to move, it gets worse, and damage is all we have.



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