Quote Originally Posted by NanaWiloh View Post
Normal difficulty is aimed at the general player, Savage is for the challenge thirtsty. I don't get why people who enjoy harder content do easy content then complain about how it easy it is. *Facepalm*
Which is why I described the kind of player I am. I am not even average most likely when it comes to time-investment, practice and my equipment of the main job at this time. I am not a raider, have not been, and will never be, who goes for first-kills and such. I one-shot or two-shot this raid on a badly equipped melee DPS with the random dutyfinder people. That is, by definition, the general player.

Of course, if we are talking of the general player as the most disinterested, distracted, out-of-practice and intentionally misplaying person we can find, then of course this is still some form of challenge. But it baffles me why they put a raid where EVERY fight is significantly simpler (and easier. Those are not the same thing) behind Shinryu. The playerbase has already proven to be better. All of us, aside from those few carried by overgeared trial roulette groups through Shinryu, have proven to be perfectly capable of much more. Susano Ex and Lakshmi Ex are called rather easier (and I disagree on that front), yet Omega is easier.

This does not make sense to me. A casual mainstream player like me without any preparation, not using food, pots, anything at all, in a random duty roulette with nobody having any clue whatsoever, and its still a oneshot/two-shot kill?