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  1. #1
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90

    [Spoiler] Omega 1-4 + Story feedback

    Hi everyone,

    I am an ilvl 303 Samurai who started after a 2 year break again with Stormblood. In HW, I only did Ravana Ex and Alex 1 Savage at content cap, all the others I just saw after multiple nerfs etc. at the end of 3.4. In other words, I am casual, not a raider, have no raiding guild and the last time I actually hit the content cap was on Twintania back in the day.

    Now, with that background, here we go: I happened to have the day off today, so I went in and did the story to unlock Omega. Unfortunately, after the amazing Stormblood story, Omega is back to the haphazard, plot-induced-stupidity way of telling things as in ARR. Things happen because, stuff does what it does just because, and nobody knows anything, but we get a cute sidekick. I was very unimpressed.

    I queued into all of these with random partyfinder on Shiva(EU) as Samurai. I never took more than 5 minutes for an invite curiously.

    Omega 1: This fight is an embarassment. We killed it on our first try without any knowledge, and I think its the easiest boss ever in an 8-man (including Castrum et al.). Its just free loot, because Susano normal is more dangerous. Its also visually boring. I have no idea what happened here, but this is horrible.

    Omega 2: We killed it on the second try. I like the way its gravity mechanics work, and I like the way it requires you to look a little bit for the third dimension, if only just so. Its easy, but fun. Sadly, visually its both boring and a rehash of the Halatali look, with a bit of rancor pit thrown in. The fight itself shows promise for its real version (because make no mistake, these are not normal fights that will be juiced up for Savage, these are Savage fights dumbed down to Normal, but more on that later), and if you beat Lakshmi, the item mechanic is trivial.

    Omega 3: Now we are talking! Taking a page out of BC-era WoW, this fight has a lot of show, visuals, nice mechanics and forgiving yet innovative extras. Its special "phase-out" sequence is silly to a degree, but the idea is nice. Once again, I can see how the Savage version will likely be a cool fight.

    Omega 4: Finally, a challenge! Sort of .... This fight ranks at about Alex 2-3 level in difficulty, because there are things to be done wrong, and I guess with a bad setup of weak jobs and undergeared people, it could be a pain. Sprint is now a combat cooldown to manage I liked this all around, we took 2 tries before killing it, which still feels easy but maybe I just had a competent group.

    Music: Sadly, the score is generic and bland. I liked coil and alexander, so I am a little disappointed, and switched it off on re-runs.

    Loot: as expected. I personally would have considered ilvl 315 better in light of the ease of getting it, but I suspect they want to allow people to dodge the Extremes, as they are apprently deemed too difficult for the majority.

    Which leads me to my main criticism: this is undertuned completely. I am casual, I dont have gear, and I died twice in all 4 bosses together (on the successful tries, that is) as a melee. Almost every mechanic is just "lol heal through this" because MP are plentiful and numbers are low. Only the last fight needs a tankswitch, only the 3rd fight has anything to do for the offtank. Why?

    Because these are watered down versions of the real fights. You can see how mechanics that you can just stand in are intended to be dodged, you can see the careful dance needed to get through Omega 3, and you can see how quickly Omega 4 can wreck your entire raid. But in Normal, almost all of these mechanics are just "loldps and heal through".

    I assume either the FFXIV playerbase has grown very bad at the game over the years (since me taking a break, anyway), or SE thinks we are all both bad and unwilling to achieve anything. Quite obviously, they also seem to think the current Ex primals are too hard for the main playerbase, and should be possible to circumvent. And this saddens me.

    To me, Omega is by far the worst of the 8-man releases so far, at least for now. It has basically only 2 good fights, is woefully undertuned even before the buff bonanza on the next patch, and seems to indicate SE considers us unskilled easy-to-bore players with no ability to learn.

    And last but not least, KILL SOMEONE FFS! Its getting entirely predictable and boring to never ever have anyone die, or be in danger, or anything. You dont need to go all red wedding on us, but stories have no impact if everyone has plot armor 1000. This is the what, 20th time that someone is "dead" and then immediately saved, recovers, and nothing happened?

    The few deaths we had over 5 years of story were low-impact for the most part (and I am sure Papalymo is showing up soon too!). This lackluster Portal-light story (because Omega is really just GlaDOS in a fantasy land) lacks any impact if it threatens to kill everyone - but cant even take out 2 bumbling comic relief side characters (who are just pop culture references, anyhow)
    (6)
    Last edited by Niyuka; 07-04-2017 at 10:55 PM.

  2. #2
    Player
    Elvin's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Elvin Rath
    World
    Moogle
    Main Class
    Alchemist Lv 51
    About the story, as I haven't finished it I just have to say...

    If you want something epic, you don't put a doll-like chocobo in the middle as the raid leader.


    That's nice for a sidequest, for a joke, but if you want something a bit more serious...Nope.

    Goblins were ridiculous on Alexander, and that's one of the reasons why storywise Alexander was such inferiour to Coil. Omega might end up being better than Alexander (Not that it's hard to do that...) but will not be as cool as Coil
    (4)

  3. #3
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Elvin View Post
    About the story, as I haven't finished it I just have to say...

    If you want something epic, you don't put a doll-like chocobo in the middle as the raid leader.


    That's nice for a sidequest, for a joke, but if you want something a bit more serious...Nope.

    Goblins were ridiculous on Alexander, and that's one of the reasons why storywise Alexander was such inferiour to Coil. Omega might end up being better than Alexander (Not that it's hard to do that...) but will not be as cool as Coil
    That cute Chocobo was the best part. My heart melted.
    (4)
    Last edited by Ayer2015; 07-05-2017 at 10:17 AM.

  4. #4
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Niyuka View Post

    Music: Sadly, the score is generic and bland. I liked coil and alexander, so I am a little disappointed, and switched it off on re-runs.
    )
    ALL the musics from omega are from FF5 which is fitting for everything that is going on in there, and also virtually anything in there up to mechanics is directly taken from FF5
    (28)

  5. #5
    Player DDkiki's Avatar
    Join Date
    Mar 2015
    Posts
    96
    Character
    Shria Qestir
    World
    Omega
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Remedi View Post
    ALL the musics from omega are from FF5 which is fitting for everything that is going on in there, and also virtually anything in there up to mechanics is directly taken from FF5


    coming from ffv not make it better, as OP said its genetic and bland.

    coil and alex ost was much better
    (8)

  6. #6
    Player
    SinisterJoints's Avatar
    Join Date
    Apr 2017
    Posts
    290
    Character
    Lunafreya Valentine
    World
    Jenova
    Main Class
    Fisher Lv 90
    Quote Originally Posted by DDkiki View Post
    coming from ffv not make it better, as OP said its genetic and bland.

    coil and alex ost was much better
    cool, everyone is glad you think alex and ost is better. I like this more than alex
    (1)

  7. #7
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Remedi View Post
    ALL the musics from omega are from FF5 which is fitting for everything that is going on in there, and also virtually anything in there up to mechanics is directly taken from FF5
    And? Doesn't make it any less boring and uninspired for BGM to a raid.

    Just because it is a callback to a previous FF doesn't make it instantly awesome.
    (12)

  8. #8
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by HyperSMB View Post
    And? Doesn't make it any less boring and uninspired for BGM to a raid.

    Just because it is a callback to a previous FF doesn't make it instantly awesome.
    The entirity of the raid is made to be a FF5 nostalgia trip, to each his own I suppose, I only find it fitting that the FFV OST is reaused for FFV fights,
    (9)

  9. #9
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HyperSMB View Post
    And? Doesn't make it any less boring and uninspired for BGM to a raid.

    Just because it is a callback to a previous FF doesn't make it instantly awesome.
    Omega itself comes from FFV, what we're y'all expecting?
    (2)

  10. #10
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyperSMB View Post
    And? Doesn't make it any less boring and uninspired for BGM to a raid.

    Just because it is a callback to a previous FF doesn't make it instantly awesome.
    Being a callback to FF5 makes instant awesome in my eyes and ears.
    (1)

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