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  1. #21
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Auteur View Post
    This is because the Jolt/Verstone/Verfire cast time is already so low and otherwise RDMs will be using dual cast. Hence, spell speed has practically no marginal benefit.
    Stacking speed lowers your cast time and recast time. Unless you are burning through all of your MP, the marginal benefit is as much or more than other secondaries. 10% off your cast time means you can cast 11% more spells in the same amount of time.
    (1)

  2. #22
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,353
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Auteur View Post
    I have bad Twitter skills apparently since confusion can be generated when I try 140 chars or less, I mean as some people pointed out spell speed is a dead stat for RDM only; not talking about other classes. Precedent has been set with SE's accommodation of Ninjas, perhaps the same can be done with RDM.
    But even the gear for NIN and say DRG doesn't have the OPTIMAL stats all the time. lol Even if you got a specific RDM set, they'd probably still stick Spell speed on it.
    (0)

  3. #23
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    As someone who has played SMN since 2.0, I don't have a lot of sympathy here. Spell speed does more for RDM now than it used to for SMN when we had full sets of the stuff.
    (2)

  4. #24
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    What if, for RDM only, spell speed also increased magic attack power? Then there is no need to adjust gear.
    (0)

  5. #25
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by FaileExperiment View Post
    What if, for RDM only, spell speed also increased magic attack power? Then there is no need to adjust gear.
    I'd say that's unnecessary. As is having separate gear for the job entirely. Materia being meldable (and having such potent, easily accessible materia to boot) is the best defense we have against bad stats, as is gear variety (we usually have raid gear, tome gear, and LotA catchup gear) to choose BiS from.
    (2)

  6. #26
    Player
    FaileExperiment's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Vash Warbreaker
    World
    Zalera
    Main Class
    Red Mage Lv 72
    I would think the best defense against bad stats is having no bad stats. Hence the petition to SE to fix the issue instead of having us band aid with materia.
    (0)

  7. #27
    Player
    Aegrus's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Aegrus Drache
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Redmage still gets benefit from spellspeed. You have to hardcast to get dual cast procs, and that limits your resource generation. However, it doesn't directly benefit the TP skills, and may be less desirable than direct hit and crit due to this. Just like any other class, you will have to choose between I'll and stats if you want to min/max.

    It's not a dead stat, it's just is lower than a lot of others. You could argue that it should also affect skill speed so it's benefits are similar to other casters though.
    (2)

  8. #28
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by FaileExperiment View Post
    I would think the best defense against bad stats is having no bad stats. Hence the petition to SE to fix the issue instead of having us band aid with materia.
    You're starting with the assumption that spell speed is a bad stat for RDM.
    • Skill speed was bad for MNK because it burned out their TP
    • Spell speed was bad for SMN because much of their damage was independent of the GCD (DoTs)
    Quote Originally Posted by Auteur View Post
    Jolt/Verstone/Verfire cast time is already so low and otherwise RDMs will be using dual cast
    That's not an argument for spell speed being bad for RDM, it's misunderstanding math.
    (1)

  9. #29
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Question from the not having played RDM yet. Right now, IIRC, RDM is highest DPS caster.

    So, if SS is the dominant stat on the shared gear, and SS is more beneficial BLM and SMN, would the said stat be a balancer between RDM, BLM and SMN?
    (0)

  10. #30
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ChameleonMS View Post
    Question from the not having played RDM yet. Right now, IIRC, RDM is highest DPS caster.

    So, if SS is the dominant stat on the shared gear, and SS is more beneficial BLM and SMN, would the said stat be a balancer between RDM, BLM and SMN?
    Or it means spell speed is more powerful for RDM, and that's why they are the top dps caster.
    (0)

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