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  1. #11
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Aronys View Post
    Welcome to MMORPGs, please sit in the queue. Your local tank and healer will be with you shortly.
    Seriously, it's like the DPS players never played any MMO ever. If you haven't, well, welcome to a classic MMO experience. Healing and tanking are very responsible jobs, and not everyone wants to do them (in fact, a very small number of people want to do them).
    The thing is I am a tank main, I didn't need any msq experience to level my tank at all and its already level 70 Im very aware thiis is an mmo, but the fact that doing things solo I can level a tank to 70 faster than leveling a dps two levels is stupid. If I wanted I could level all tanks and heals faster than one dps thats how bad it is right now. So I just dont think thats acceptable that you make leveling so effortless for two roles and make leveling a dps like a physics test to me that's just bad design. If dps is the preference then give dps easier ways to level than the other two roles.

    We have nine dps the way it looks it will take several months to level them all where as you could level every tank in one week how do you not see a problem with this regardless of whats the norm in mmos. To level my pali it took a week of challenge logs, and roulletes a bit of pvp to get to 70 in that time span I may have gone up one level or two on my dps after hitting 60.
    (0)

  2. #12
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    Quote Originally Posted by Avatre View Post
    I find doing the SB hunts every day while I wait for the queues(if no one in the FC wants to run things) is a decent way to spend the time, both for the EXP and Centurio Seals to get grade 6 material. Same with doing beast tribe quests. There is always something you can do while waiting for a queue to pop, even when you finish all the daily things you can do, there is always the FATEs.
    While that is true, a lot of us are burned out on fates, since ARR and HW but specially ARR made us run these millions of times, before SE made adjustments. And while I do agree there's a lot to do, if you sit half the day or 5 - 6 hours total in queue's before even getting into these dungeons, and then the dungeon run itself is not being done within 4 minutes obviously, that sometimes can lead to you having to skip your dailies, and this being a primary exp reward is not that great. Sure can always pvp or potd but you really want to do that for all your jobs? I don't lol,
    (1)

  3. #13
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by LunaFaye View Post
    While that is true, a lot of us are burned out on fates, since ARR and HW but specially ARR made us run these millions of times, before SE made adjustments. And while I do agree there's a lot to do, if you sit half the day or 5 - 6 hours total in queue's before even getting into these dungeons, and then the dungeon run itself is not being done within 4 minutes obviously, that sometimes can lead to you having to skip your dailies, and this being a primary exp reward is not that great. Sure can always pvp or potd but you really want to do that for all your jobs? I don't lol,
    To be honest, the only FATEs I've done in SB so far are ones that are linked to the Foxy Lady or Ixion FATEs. And even then, they were on a level 70 class most of the time. I've only leveled 2 classes to 70 so far(DRG and RDM), so the roulette queues are something I'm VERY familiar with. This past weekend the queue times we actually not too bad, aside from the EX rou(45min, where the rest were 20-30min as apposed to the hour long for EACH of them individually), which could be attested to the long weekend and people going camping/anywhere but inside.
    (0)

  4. #14
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    If you have to wait in a long queue for a dungeon to progress the story(I can't tell if you're whining about dungeons in the story or exp grind), why not take the time to do some of the many side quests in SB? Or work on getting all your aether currents? Or do fates while you wait, or level a gathering job while you wait(which is a great way to make gil at 70 right now, fyi)?
    (2)

  5. #15
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Verius_Nox View Post
    If you have to
    Im just talkin about the disparity , how can I level a tank to 70 so fast in comparison to dps jobs with no msq exp, one sb dungeon , roulettes can be finished on a tank within 2 hours. Im also talkin about the method of which you are forced to use, the fact is everyone doesn't like pvp and that is by far the best way to level a dps when it should be dungeons instead. Pvp is nitch content it shouldn't be the main method of leveling, what SE did was ruin pvp for hardcore pvp players, force players whom dont care for the content into it, and force people to beg a friend. As I mention in my post Im a tank main and its because I would rather not rely on others for my gaming experience , as a dps you are dependent on others to progress in the game and while yes people have run roulettes with me.

    But who's gona wanna spam a level 61, 63, or 65 dungeon if they dont have to or need it, this expansion has turned some players into beggars and I dont see how thats good game design. Ive offered gil for a dungeon run almost daily and half the time that doesn't even work. All Im saying is at the very least they could of released the new potd or some other new form of content to allow people to level dps that may not have a buddy that will run stuff with them all day long. Instead they did things the lazy way and just boasted content that already existed , content that is literally the most repetitive content ive done outside of spamming a1s for relic. I mean adding new zones or something to spice up pvp would of been nice but yet you get the fields of glory over and over and over and over and over again so much fun right.

    Also I might add that you don't have all ur skills in pvp any longer either so you arent learning a rotation or how to play your job effectively in a pvp environment, also accepting losing is also something thats not fun to me. If Im playing a game I want to win, pvp is the only form of content that you are suppose to be comfortable with losing just because it gives exp, you know what people do when they lose other content, rage quit, get angry, etc. Oh in pvp o well I lost at least I got some exp thats just a horrible concept to me , but I dont like to lose and the fact you have to accept not winning just to get exp is an awful concept to me. The fact is everyone was hype for this expansion and playing dps the majority of your time is gona be spent in pvp so was that really worth gettin hype over to me that would be a no in the process it killed pvp, and kill excitement. And with this nerf they just made instead of improving things and giving other forms of content more exp they just made it even worse on dps players like tell me who does this benefit.
    (1)

  6. #16
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RyuujinZERO View Post
    A lack of tanks and healers is a problem in every MMO in history, and most MMOs do make you play dungeon content to continue the plot. Adding 2 new DPS classes wasn't a great idea - especially because I know for a fact quite a few Dark Knights only rolled dark knight because they wanted an epic sword, and Samurai is the new sword hotness and god-tier DPS class to boot; but even if they'd added a new tank and healer role DPS queues are always going to be bad, simply because most players don't like the responsibility or playstyle that comes with those roles.
    While I mostly agree, a bigger issue than two new DPS jobs is the nerf to tanks and healers-- specifically Warrior and Scholar. Both jobs underwent fundamental changes and now promote a playstyle much different than what drew people to those respective jobs. Dark Knight suffers similarly, albeit less so once you reach 70 while White Mage and Astro haven't changed much at all and Paladin got buffed into the moon. This inevitably pushed a lot of current tanks and Scholars to DPS. Frankly, they really need to rethink some of their changes. Say whatever you fancy about tanks supposed to be tanking and healers focusing more on healers. If people prefer the more hybrid style, forcing them to do something else will only make them drop the job entirely. Considering we need more tanks and healers, they should probably focus on whatever makes them fun. Very few Warriors are having fun right now.
    (2)

  7. #17
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Question : Why the hell would you run every roulettes every day as a DPS while still on the MSQ? I mean, 50/60 and MSQ (god forbid me) roulettes are poor xp. You'd go much faster just doing MSQ/side quests and only queuing for trials/dungeons needed for the MSQ. Talk about time wasted.

    Furthermore, I know people don't like to take the initiative, but please use the Party Finder. I've leveled my RDM from 60 to 70 simply by creating PF groups for spamming the highest level dungeon I had available. Whenever I created these PF, I always had either a tank or a healer join (plus a second DPS) in 15-20 minutes max so I had no queue to run these dungeons.
    (2)

  8. #18
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    50/60 yeah, but not MSQ that one is nice XP (if your team rush it).
    (2)

  9. #19
    Player
    Nyarlha's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    Nyarlha Moonstalker
    World
    Lich
    Main Class
    Monk Lv 90
    Quote Originally Posted by Driavna View Post
    50/60 yeah, but not MSQ that one is nice XP.
    It's just the most boring roulette ever and for the time invested you'd get more xp just doing the MSQ.
    (0)

  10. #20
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Nyarlha View Post
    MSQ (god forbid me) roulettes are poor xp.
    Actually, I was getting 1-1.5m EXP running this, and the run itself is rather quick considering almost everyone is way over geared for it. It never took longer than a regular dungeon run. The only roulette I found to be crap for EXP was the guildhest one, but EXP is EXP, and it doesn't take long to finish those(even the challenge log was less than 400k EXP for guildhests at 68)
    (2)

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