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  1. #21
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Baci View Post
    Yeah cause that one tank that got pushed beyond everything is the measurement for everything.
    Is today be as stupid as you can be on the forum day or what
    Oh I m sorry if I hurt your little tank friend so you need to white knighting him. My example was probably exaggerated. Well if we compare these speed runs where warrior and paladin do around 3200 dps, dps classes in their team do around 4k, bard is doing 3.6k. If dps do 4k dps 80% from it is 3200 dps wich is exactly what tanks are doing. Tanks are still doing 80% from what dps classes do. This is just basic math. No offence.
    (0)
    Last edited by Sunako; 07-04-2017 at 04:40 PM.

  2. #22
    Player
    Cadmus's Avatar
    Join Date
    Sep 2016
    Posts
    62
    Character
    King Cadmus
    World
    Mateus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Sunako View Post
    Oh I m sorry if I hurt your little tank friend so you need to white knighting him. My example was probably exaggerated. Well if we compare these speed runs where warrior and paladin do around 3200 dps, dps classes in their team do around 4k, bard is doing 3.6k. If dps do 4k dps 80% from it is 3200 dps wich is exactly what tanks are doing. Tanks are still doing 80% from what dps classes do. This is just basic math. No offence.
    You realize tank dmg is being artificially (and temporarily) boosted by about 25% right?

    Those tanks are doing around 2,3-2400- DMG. And that's a top 1, rank 1, percentile tank... So a grey parsing Sam or MNK in the same run is going to out-dps THE top 1 PLD?

    Then why don't I just Flash spam and watch Netflix? Where's my incentive?

    That's the future.

    Giving tanks more enmity generation, while trimming down damage margins so much, is just going to make the role feel very un-impactful. Tanks pushing their DPS, to be better or worse than other tanks, yet still reasonably lower than a DPS of the same percentile rank, was one of the skill dividing factors of a good tank from a bad tank. But now all tanks will be pretty much the same, maybe a 250 DPS variance from the median to the top percentile (minus super speed comps or double ast cheese), once they're forcibly moved into full Fending gear for the HP to succeed in Omega Savage.

    A tank's value moves to their ability to utilize their party utility abilities then.... Aka a support class.... Which means if you felt no incentive before since being top 1 in your tank class meant a grey-parsing MNK would still out-dps you by 300, then there's even less now if you're a DRK or WAR and have no great utility.

    tl;dr
    DPS queues are gonna get longer
    (11)
    Last edited by Cadmus; 07-04-2017 at 06:11 PM.

  3. #23
    Player
    Tankstuff's Avatar
    Join Date
    Jul 2015
    Posts
    77
    Character
    Ship Md
    World
    Hyperion
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Sunako View Post
    Oh I m sorry if I hurt your little tank friend so you need to white knighting him. My example was probably exaggerated. Well if we compare these speed runs where warrior and paladin do around 3200 dps, dps classes in their team do around 4k, bard is doing 3.6k. If dps do 4k dps 80% from it is 3200 dps wich is exactly what tanks are doing. Tanks are still doing 80% from what dps classes do. This is just basic math. No offence.
    youre a dense ape. This will be the smallest gap between tanks and dps the entire expansion unless they fix tanks scaling with our accessories, and right now the only reason we can hit those numbers is because of a loophole where we throw away 10k hp to use 270 accessories and go ham without tank stance the entire fight because the primals are glorified striking dummies. That wont happen in savage progression.
    (6)

  4. #24
    Player
    NosValk's Avatar
    Join Date
    Jul 2017
    Location
    Running around aimlessly naked.
    Posts
    11
    Character
    Nosferatu Valeri
    World
    Jenova
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Cadmus View Post
    Giving tanks more enmity generation is just going to make the role feel very un-impactful. Tanks pushing their DPS, to be better or worse than other tanks, yet still reasonably lower than a DPS of the same percentile rank, was one of the skill dividing factors of a good tank from a bad tank.
    All I can say is YES, I like your statment.
    (3)
    "What are bones?" -My DRG dps friend.
    "I live you, end you." -My PLD off-tank friend.
    *Horrendous Tidus Laugh* -My AST friend.
    "OH NOT THE AKH MOURN" -My BLM friend.

  5. #25
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Sunako View Post
    Oh I m sorry if I hurt your little tank friend so you need to white knighting him. My example was probably exaggerated. Well if we compare these speed runs where warrior and paladin do around 3200 dps, dps classes in their team do around 4k, bard is doing 3.6k. If dps do 4k dps 80% from it is 3200 dps wich is exactly what tanks are doing. Tanks are still doing 80% from what dps classes do. This is just basic math. No offence.
    You're just cherry picking so it does favor your argument. We are currently not playing how SE wants us to play. Equip those 320 accs and show me a 3.6k parse again please.

    And like alot people get it wrong. No tank here wants to easily out dps an actual dps class. We just want scaling on our accs so they are not a wasted drop in your Savage raid
    (2)

  6. #26
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by Sunako View Post
    Oh I m sorry if I hurt your little tank friend so you need to white knighting him. My example was probably exaggerated. Well if we compare these speed runs where warrior and paladin do around 3200 dps, dps classes in their team do around 4k, bard is doing 3.6k. If dps do 4k dps 80% from it is 3200 dps wich is exactly what tanks are doing. Tanks are still doing 80% from what dps classes do. This is just basic math. No offence.
    The only tanks reaching those numbers are using the i270 str accessories. As the expansion moves on, the 'crutch' of those will be overshadowed by larger ilvl gaps between dps accessories and shire/gordias ones. A silly argument. No tank in fending accessories is hitting numbers that high.
    (3)

  7. #27
    Player
    vigioX-Sun's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Vigiox Sun
    World
    Balmung
    Main Class
    Miner Lv 90
    They did not even unlock the accessories , yet our attack scale on it,not even the freedom the mix half an half...they did what they always do temporary aid patch an never resolve the core problem of tanking, I'm losing hopes for tanking class in this game.
    Im disappointed at the situation in every possible way, I have not enjoy tanking at all.

    For now one less tank for dungeon until they fix this madness..
    (2)

  8. #28
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Cadmus View Post
    snip
    Well, not only that, but there's more to the game than just dungeons and raids even though raids are the main thing we care about in terms of balance. Assuming we're getting a new deep dungeon in 4.1 tanks actually do need to be able to do good DPS, like maybe 75% of a DPS job. If tanks and healers do only 40% of a DPS job's DPS even in their DPS stance, if you get 2 tanks+healer in the deep dungeon you could have a bad time on the bosses.

    Raw tank DPS is irrelevant to this conversation anyway since they can always tweak the formula to make it higher or lower, the problem is that the right side of your gear doesn't provide your primary stat and that's dumb. I don't care to upgrade my accessories because they give me nothing for the content in the game currently. That's dumb, better gear should make you stronger.
    (3)
    Last edited by eagledorf; 07-04-2017 at 07:33 PM.

  9. #29
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    As someone that was turned off of tanking somewhere around Cutter's Cry, I can't really complain here. But all I'm seeing is a bunch of end-gamers wailing without any consideration for what it means for the learning tanks.

    Maybe it's just because I don't view tanking the same as the rest of you, idk. I mean, I get it, you don't want to just be the party lightning rod so everyone else can do their fun things. But if I were gonna jump back onto PLD or something, I'd still be focused first on keeping aggro, and if that's getting buffed, at least it means I'll have a better chance of trying my other fun things. Not that it really matters to me. Mostly just felt like pretending to make a difference on that front.
    (1)

  10. #30
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    I like the part where Yoshida goes:
    Lastly, players have expressed concern that enmity is difficult to sustain. Some have taken to using ilv 270 STR accessories to address the issue[...]
    I hope they do realize those accessories are not taken just because of enmity... >_>
    (4)

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