Far be it from me to turn down enmity buffs!
Far be it from me to turn down enmity buffs!
I'm happy with Bard buffs. What about Machinist?An issue wherein the bard action Battle Voice had no effect when used immediately after Mage’s Ballad, Army’s Paeon, or the Wanderer’s Minuet.
* In addition to addressing this issue, party members are no longer required to be under the effects of a song to receive the effects of Battle Voice.![]()
This. While I really want it now since I've had the gil saved up since it was announced but I predict its being 4.15 and not at 4.1That famitsu article, at least, confirms that Shirogane will be released no earlier than 4.1, and will likely be released during the 4.1 series, rather than immediately at 4.1. Which I think is a great thing. We also know that there will be a live letter coming up on July 15th, which will, hopefully, give us some answers on Shirogane.
My first to 70 was sch and that really needs a buff and I guess they wanted to watch it a bit more and not wing it. As for str tanks I get why they do it but as a sch, I am not amused though it is less of an issue on my astro. As for playing on my level 70 drk, I do decent at holding hate, though a though a few dps jobs can rip it off me when played well. More Enmity generation is nice. As for content I spend more time holding enmity than trying to knock out the extra dps. It leaves the healers happy, I am not chasing lose mobs and the dps can get them down nicely. While never a fan of locking gear as it can reduce creativity, I have never been a fan of str tanks and hope the 270 str items are locked soon. That way they can get back to working on changes to tanks with meta from tanks actually using all tank gear.
yeah but 2 more tiers of gear.accessories are coming one this week and another in 2 weeks. They need to really go back to vit/str or make vit the primary(not 1:1 ratio), while making the death penalty debuff flat potencies in damage dealt. Its like the difference between turning it from 3.0 berserk to FoF. One aided and scaled with the AP bonus for healing abilities, the other only enhanced damage dealt and didnt scale for healing abilities based on AP,
This is good to know Thanks for the information I was asked this by a FC mate earlier today and had no answer now I knowThat famitsu article, at least, confirms that Shirogane will be released no earlier than 4.1, and will likely be released during the 4.1 series, rather than immediately at 4.1. Which I think is a great thing. We also know that there will be a live letter coming up on July 15th, which will, hopefully, give us some answers on Shirogane.
I didn't read the posts except for the first one, but.... SERIOUSLY, nothing for SCH. FRICK!!!!
I'll read and update my post later, T.T
So I read the patch notes, nothing else out of the ordinary, though i wonder why they still use the crank, shaft, spring, method for tokens; though i guess Omega is still a machine so it works.
Oh and coining it now O1, O2, O3, O4, lol
But seriously... NO SCHOLAR CHANGES!!!!! We Suck, FIX US, T.T
There,there I am sort of hoping that 4,1 or 4.2 will bring the many non-changes from 3,0 for both roles to where they "get it"
Last edited by ADVSS; 07-04-2017 at 03:58 PM.
So I guess SCH is working as intended... AST it is.
Larek Darkholme @ Ragnarok
I'm curious as to how much of an upgrade the scrip gear is going to be over fully melded HQ 70 gear.
I'm kind of glad I didn't splurge on the latter in any case.
It is both more and less than I anticipated. I expected them to penalize tanks who insist on being dps and not using Shield Oath/Grit/Defiance. I do not have an issue keeping hate in tank stance, and before anyone tries to salt up about "omg tank dps wah wah windowlick", if I wanted to play dps, I have 70 rdm and 70 drg for that. Use your enmity generators more.
I did not expect them to increase enmity further on tank hate generators. I like this.
Cannot wait to get my FF3/6 magitek sprite mount.
SE probably didn't have time to do in-depth balance changes for this patch. Increasing enmity gained from moves is an easy numbers fix on their end. So is changing a damage type and flagging AoE/personal and setting the range. Deeper changes will come with 4.05, so don't grab the pitch forks yet. Wait until those patch notes hit and your favourite job didn't get the same love as others did. :P
I'm glad they boosted the enmity, because I went from having two enmity combos keep me good on threat for an entire fight to having it only keep aggro off the "selfish" DPS classes like SAM, BLM, and MNK until about 50% on average.
I only had issues with threat in tank stance if said classes insisted on going after different targets.
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