Seems like HW again. Here a 5 weeks proposal based on the assumption the tokens drop as in HW:
https://pastebin.com/jPR3YPV5
Seems like HW again. Here a 5 weeks proposal based on the assumption the tokens drop as in HW:
https://pastebin.com/jPR3YPV5


Thanks for the link.Seems like HW again. Here a 5 weeks proposal based on the assumption the tokens drop as in HW:
https://pastebin.com/jPR3YPV5
My g/f and I read the notes , she happy about the drk buffs. We talked as she is frustrated at the tank changes SB, even considered a break or even switch to play eso. She even stated "bloodspiller hit hard, now it just hits harder
"
I'm excited too as drk was gonna be my next job I level up. I just hope this fixes drk some at least, and here is hoping people do start using their enmity reducers, and healer just stop letting tanks die on trash mobs.


I never expected anything but Omega from this patch. The tank stuff seems like a emergency band-aid fix to me. (That won't solve the underlining problem btw..)
Anyone expecting much more from this patch is setting themselves up for disappointment.
4.1 however....


The only thing Yoshida actually said was that housing wouldn't be available at release and they'd make it available shortly after to give people time to go through the MSQ and not feel they had to rush just to get a house.
2 weeks/4 weeks/4.1/etc is all speculation by the player base. There is no official release date for it yet. Releasing it now would have been in line with Yoshi's statements. Releasing it in 4.05 or 4.1 is just as likely.
Omega drops are functionally identical to Alexander even down to the item names. I had a really strong feeling omega would function just like Alex but damn. Back to collecting bolts, pedals, and cranks it is!



Well, they fixed the issue where AFK in PvP did not actually harm the bottom line of other players.
You now actually benefit your party by trying...
But the underlying problem of not being able to level grind / tome grind in enough open world ways,
thus being thrust into the mind numbing cycle of speed running instanced crap still remains.
And so i will still not vote to kick any player who AFK's in PvP, because honestly, we should all just stand around for 20 minutes and watch Netflix.
Hopefully Eureka proves to be the first step in solving this most glaring issue in the game.... hopefully.
Last edited by NefarioCall; 07-04-2017 at 03:15 PM.
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http://forum.square-enix.com/ffxiv/threads/145190-Dungeons-Opening-Up-To-Explore
Make it happen.
I'm hoping that the "adjustments to the strength of open world enemies" isn't referring to nerfing hunt marks. The only two I feel could use some adjustments one way or another are Oni Yumemi due to how absurdly murderous its Ice/Shock Spikes are to melee and melee only and Aqrabuamelu's Deadly Thrust hitting like a wet noodle.
I do think the damage output of some standard enemies could use a nerf, though, especially certain humanoid NPCs. I'm nearly getting killed in just 1v1 situations against some of the Au Ra NPCs at the steppe without my chocobo helping me.


That famitsu article, at least, confirms that Shirogane will be released no earlier than 4.1, and will likely be released during the 4.1 series, rather than immediately at 4.1. Which I think is a great thing. We also know that there will be a live letter coming up on July 15th, which will, hopefully, give us some answers on Shirogane.
Suirieko Mizukoshi ofExcaliburLamia
This. While I really want it now since I've had the gil saved up since it was announced but I predict its being 4.15 and not at 4.1That famitsu article, at least, confirms that Shirogane will be released no earlier than 4.1, and will likely be released during the 4.1 series, rather than immediately at 4.1. Which I think is a great thing. We also know that there will be a live letter coming up on July 15th, which will, hopefully, give us some answers on Shirogane.
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