Except BDO has awful translation, and awful almost everything else, except for combat which is nice.
Better to ask for something which would be a 100% improvement here, even if some people apparently don't know how to make good use of said improvement.



Pretty sure Greedalox was being facetious. The top voted comment in this thread is a very dismissive "go back to WoW" remark rather than meaningful critique of the actual idea put forth by the OP.
I actually agree with this. I don't think everything about Mythic+ is a good idea - some execution if it is actually monstrously poor, in fact. But the basic tenable concept - harder dungeons with rarer or greater rewards - is something I think a lot of people who play this game might like to see, especially if it doesn't impede the progress of those not seeking a challenge.I can agree for harder dungeon related content. WoW's Mythic+ just isn't what I'd wish for this game though. The only thing I ever found fun about Mythic+ was the modifiers to trash and players. The concept of mad rushing the dungeon for hopes of a higher level key to just do it all over again was never exciting in the least. I'd prefer something challenging because the encounter is challenging, not because we need to cheese it to beat a timer.
I always imagined an "Extreme" dungeon would just reward more tomestones or something of the like. Skilled players can cap faster but it doesn't completely invalidate expert roulette or whatever.
Last edited by loreleidiangelo; 07-03-2017 at 03:33 AM.
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