Quote Originally Posted by Powercow View Post
Once more people become better geared as time goes on, the fight will become more trivial. Even if only a handful of people know the fight well enough to not die repeatedly, people can be carried.
The problem is that this is a Story Mode instance that is required to unlock the Verity vendor and 310 gear. So there is an innate gear cap and it acts as a gate. Again, subjectively it may not be right to nerf it but objectively SE will likely nerf it because the gate risk is too high. SE will literally be throwing away subs and money otherwise.