

Flamethrower would be better if it were a fire and forget ability. A 60 potency DoT where you could still keep attacking and build heat would be much better than what it is now.Again, considering Wildfire is a minute cooldown, Barrel Stabilizer is 2 minutes, and Flamethrower only 1 minute. I think it's pretty obvious square WANTED us to overheat for every Wildfire, then reheat quickly with Barrel/Flamethrower.
It's just hilarious that their math is so off that it's just 'barely' a dps gain to do it perfectly with Barrel Stabilizer, and a horrible dps lose to get stuck overheating only to use Flamethrower.
Flamethrower is easily the most underwhelming max level ability I've seen in an MMORPG. What happened?
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