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  1. #11
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    First thing's first: I want Lead Shot back. Or ANY kind of DoT. BRD has 2, even SAM has 1. I know most physical DPS lost their DoTs but I can think of no reason Lead Shot had to go.

    Next, we could use better AoE options. I'd prefer the target-based aoe of Grenado Shot, but I can work with Spread Shot's cone. The Bishop turret didn't need the Flare treatment as it already deals lower potency damage than the Rook. Flamethrower isn't terrible as an aoe, but it isn't great either. I'm more likely to use it as (my lowest priority) heat management tool than I am for actual damage. Turret Overload is also currently underwhelming for a 30 second price. Increase the damage or decrease the downtime. Also please lower the volume of Spread Shot, it's a bit loud and annoying.

    Cooldown needs to be an off-global cooldown. Everything else about it is fine.

    That's a few things I can think of while here at work.

    Quote Originally Posted by Yorumi View Post
    It's a nice sentiment and all but we really shouldn't have to fix the jobs for the devs. We're not looking at a class that someone found a neat little trick or quirk that the devs never thought of. We're looking at several classes that have such fundamental balance flaws in them that you have to seriously question if the devs are either entirely ignorant of how to balance a class or just flat out don't care. They said they didn't release a new tank or healer specifically to balance them and those are the two most screwed up roles of all. How can they fail that much?
    But that IS what we do every time. Especially where and when we feel/know something just doesn't work as intended. Otherwise Ranged Physical would still have cast times.

    Quote Originally Posted by Blazinhart View Post
    You can notice the devs preference for BRD than MACH by their Role Skill animation. BRD gets a nice Flute animation, MCH gets a... Body Shake/Seizure animation :/
    I do find that kinda uninspired. How about using the animation of the PvP Skill "Report"? Or reusing the Grenado Shot animation and throwing out a little device that we fire to break and create the MP/TP pulse?
    (1)
    Last edited by ThirdChild_ZKI; 07-01-2017 at 07:02 AM.