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  1. #1
    Player
    HELLruler's Avatar
    Join Date
    Feb 2017
    Posts
    26
    Character
    Yevol Valeriant
    World
    Lamia
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Jonnycbad View Post
    SE is trying to have a shift responsibility of enmity from being a tank-centric management to now also being a thing DPS need to manage. DPS need to be more wary of enmity and none of this 'set it and forget it' mentality that we're used from ARR and HW.
    This is the correct answer! But there's a problem: DPS classes are totally out of tune. Some classes, especially the new ones, generate way too much aggro even with Diversion because they are OP. It's surprising how fast SAM can build aggro while all the other DPS are so far behind
    (2)

  2. #2
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by HELLruler View Post
    This is the correct answer!
    I like to think the three comms I got from a 61 dgn run as MNK was because I had been using such tools to help the poor WAR coming in fresh to the expac, lol. I was in the same position as she was in so I understood completely and made sure to use Diversion before my opener, sadly I could do nothing about the RDM nuking things to hell.

    The issue is if your game started with these tools and set in stone their use for every dps and not just the nukers, then it would be a non issue. But sadly with such a strong shift in the paradigm unless Yoshi comes out in a LL screaming for DPS to use them and slapping big bold red letters all over the patch notes people will stay almost completely unawares.
    (3)

  3. #3
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lewtskie View Post
    I like to think the three comms I got from a 61 dgn run as MNK was because I had been using such tools to help the poor WAR coming in fresh to the expac, lol. I was in the same position as she was in so I understood completely and made sure to use Diversion before my opener, sadly I could do nothing about the RDM nuking things to hell.

    The issue is if your game started with these tools and set in stone their use for every dps and not just the nukers, then it would be a non issue. But sadly with such a strong shift in the paradigm unless Yoshi comes out in a LL screaming for DPS to use them and slapping big bold red letters all over the patch notes people will stay almost completely unawares.
    I kinda feel like its best to not use them in basic content to kinda keep a tank aware that they need to hold argo maybe thats just me tho.
    (0)

  4. #4
    Player
    Lewtskie's Avatar
    Join Date
    May 2015
    Posts
    550
    Character
    Rynka Shadowrane
    World
    Cactuar
    Main Class
    Monk Lv 80
    Quote Originally Posted by bswpayton View Post
    I kinda feel like its best to not use them in basic content to kinda keep a tank aware that they need to hold argo maybe thats just me tho.
    You won't have it up for every trash pull and it only just keeps your aggro in check for a small time, the reliability is only keeping you in check during large mob burns and openers when you're typically popping everything to maximize output in such a short window. Even if you have used it during a normal pull, if the tank were not maintaining their enmity then they would still easily lose aggro. It's just a minor tool used to keep things going steady, nothing that amazing.
    (0)