you can just lower attack power w/o effecting STR, just as Berserk does.



you can just lower attack power w/o effecting STR, just as Berserk does.
CLAIRE PENDRAGON

And I'd give you that, if I honestly felt that the majority of DPS players were inclined to make use of their support role actions - but the fact is, most aren't, and most won't, and long-term we are going to wind up with an aggro problem.
The solution's there. SE needs to take it.
No the solution is my fellow dps use their dang emnity reducers. It's what we've been given them for. Too many dps players now have utility via the role skills and are refusing to use them too. Everyone needs to adjust their thinking. SE changed the playing field time we adapt.And I'd give you that, if I honestly felt that the majority of DPS players were inclined to make use of their support role actions - but the fact is, most aren't, and most won't, and long-term we are going to wind up with an aggro problem.
The solution's there. SE needs to take it.
This not a slight against any potential warrior issues, but I think many folks are ignoring the changes and trying to play like they did in HW.
Last edited by Feidam; 06-30-2017 at 04:12 AM.


To be honest, I don't even want to slot Provoke lol. I know I'll have to at some point, but come on how can you not love having all those extra def cds on war! Rampart, Conv, Awareness to pair with Raw Intuition, an additional parry CD. Now I don't remember the 5th skill I took, but it wasn't provoke!No the solution is my fellow dps use their dang emnity reducers. It's what we've been given them for. Too many dps players now have utility via the role skills and are refusing to use them too. Everyone needs to adjust their thinking. SE changed the playing field time we adapt.
This not a slight against any potential warrior issues, but I think many folks are ignoring the changes and trying to play like they did in HW.
I haven't really went back to mess with my drg much to see what all cross class skills there are, I know I slotted the usual Invigorate and Goad. Pretty sure I didn't take the threat reduction since drg has Elusive Jump (which I always used if I noticed I was getting close on threat). So I could possible understand if there are good dps cds, I'd rather take them instead of threat modifiers. Unless they are absolutely necessary for a particular instance, like provoke would be.
All dps cooldowns are granted by the class now save for healers cleric stance. There is zero reason for a dps to not take the enmity reducers if they don't have one. Hell on my red Mage I need both. I can grab some wicked threat.


Well, I don't know. I mean, I always took a bit of pride having more threat than the other dps lol
But I agree overall, it's on the dps to keep an eye on threat too, even before all the tools. Not only that but to watch what the other dps is attacking as well. As a tank, nothing gets on my nerves more than the dps nuking different targets... Do we really need to bust the markers back out? Lol
I just started leveling ROG/NIN and I noticed a skill Smokescreen. If I read it correctly I can reduce the enmity generation of someone else? Like, that legit sounds awesome. I want to use that, lol. If it makes it so someone else can go ham w/o worry I'm all for it. Playing DPS I know how it feels when you feel like you have to delay or hold back your burn. I remember folks who played WoW would tell me they had to do that early on in their years, like actually pace themselves beyond their cooldowns. Seriously sounded dumb.No the solution is my fellow dps use their dang emnity reducers. It's what we've been given them for. Too many dps players now have utility via the role skills and are refusing to use them too. Everyone needs to adjust their thinking. SE changed the playing field time we adapt.
This not a slight against any potential warrior issues, but I think many folks are ignoring the changes and trying to play like they did in HW.
Okay so put STR on tank accessories. Problem solved, right?

they can increase enmity multiply in tank stance to 3.5 or 4.0 so tank will have no problem with enmity while their damage is lower than DPS, and i think this a only way to fix it now without rebalance every damage fomula, and give tank an absoulute reign over enmity doesn't break anything tho, alot of game does this, you can voke then shirk between 2 tank in 8 man raid to increase both tank enmity over DPS, but in 4 man raid you have no one to lift you that way

They could just split the VIT into VIT/STR at a 50:50 ratio.
For example, the Lakshmi accessories are 120 VIT. The accessories could be 60 STR and 60 VIT.
Just move the scaling to the gear and lock it for tanks.
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