This could possibly be the most stupid or elegant solution they can come up with depending on when they do this.
If they do this during prime time, the wave of people logging back in will crash the login servers lol
This could possibly be the most stupid or elegant solution they can come up with depending on when they do this.
If they do this during prime time, the wave of people logging back in will crash the login servers lol
Try fixing your hardware. Stop punishing the people that continue to play.
How am I defending them? What changes do you really think the whining playerbase on this forum is going to accomplish on this matter? SE has already made their decision on how they are going to handle this, and we can only hope that they will be making better choices for the long-term.
Temporary measure or not, this is akin to detonating a nuclear bomb on a house to kill some spiders. It's unfairly punishing to players who don't exploit the AFK system. And for players who only play during off-peak times... They'll likely experience the brunt of the simultaneous logouts. (I'm sure Square Enix wouldn't restart the servers in the middle of peak times.)
The methods of circumventing auto-logouts have been the same for years. Instead of taking the proper route and patching those methods, they decide to punish every single player on every single server because of the cheaters?
This problem will rear its head again and again with every expansion. Why not address it now?
Doesn't WoW have something similar still?To be quite honest, being kicked from a game for being idle is something I'd expect out of something F2P, like RuneScape... not something I pay a monthly sub for.
I'm at least thankful that the idle kick is something that only gets put in place when it's actually warranted and that it's not something hard coded into the game at all times.
Please only do on EFFECTIVE servers LEAVE EMPTY ones alone or ones has NO problem
My Lord..wwww.. This is great... Would of never thought I see an entity, in this case SE, go all out DEFCON 1. Just..just nuke the servers already..
Is it reset Tuesday yet.
I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.
So are they really doing this for one server? I don't think it's for Gilgamesh because for the last few days the biggest q I encountered was 18 people. It really seems to be stable again but maybe I'm just getting lucky.
Recently returned player.
While I don't doubt this is necessary for Balmung, I am concerned about SE's toasters and the ensuing simultaneous log-ins from every single server 10 minutes after the forced log-out.
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