Page 24 of 56 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast
Results 231 to 240 of 591

Hybrid View

  1. #1
    Player
    Velisra's Avatar
    Join Date
    Jun 2015
    Posts
    293
    Character
    Te'mariel Fheydra
    World
    Rafflesia
    Main Class
    Red Mage Lv 90
    This is one of the few times I've seen SE use a cannon to kill a mosquito. What are they thinking?

    If there are players using "methods to circumvent this automatic logout" then they should be handing out temp bans to those players to "encourage" them to play fairly.

    "Simultaneous Logout Measures" is a baffling response considering SE's track record.
    (1)

  2. #2
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Velisra View Post
    This is one of the few times I've seen SE use a cannon to kill a mosquito. What are they thinking?

    If there are players using "methods to circumvent this automatic logout" then they should be handing out temp bans to those players to "encourage" them to play fairly.

    "Simultaneous Logout Measures" is a baffling response considering SE's track record.
    There is no obvious difference in me repeatly pressing my crafter macro (which is allowed to do 24/7) or my keyboard doing that on his own by keyboard macro (which almost every 30 bucks keyboard can do).

    (2)

  3. #3
    Player
    Ry0uSh1n's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    39
    Character
    Ryoushin Mizuki
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    So where are the, "I pay my sub. I've dealt with the queue. Now why am I being forced off because of Balmung/Gilgamesh enduring high login queues?" folks at? I know there are some out there. On topic, if SE had better planned for this, given they have access to all data, they would not be having to implement a "forced log off" across all servers. Instead they, SE, think the transfer incentives would be enough. I say just dissolve Balmung/Gilgamesh transfer everyone off to random servers and grant them 1 free transfer to a world of their choice. Problem would be solved, albeit alot of players upset, but if it solves the issue at hand, then so beit.
    (0)

  4. #4
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90

    Then again is a temporary situation

    While I am against being forced to logout at least they give a warning and to be honest I will gladly take the hit to have those who just stay idle for hours just because they have something to do and are being greedy not allowing other to play. Yes it may seem unfair at first, yet once again they did state "Once a day" and key words a " temporary measure ". Not sure how everyone sees their conscious, but lets face it MOST players go idle to avoid being kicked out or having to log back in. Once most people have minimum cleared SB things will most likely die down. For now it's a waiting game.

    http://na.finalfantasyxiv.com/lodest...771.1498659259
    (1)

  5. #5
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    The amount of hatred towards Balmung in this thread is insane

    But I do have to agree with some posts I have seen these types of methods were asked for, some were content knowing overs in MULTIPLE servers couldn't log in, my charecter on Gilgamesh and tonberry have had both long queues that range on absurdity.

    If this helps I welcome it, if it dosnt then se will think of another plan.

    And for people saying why not kick crafters / people afk using the bell, last I remember is they don't want people to lose items and forcing a disconnection server side with those two situations may cause the items to be lost.
    (2)

  6. #6
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by DracotheDragon View Post

    And for people saying why not kick crafters / people afk using the bell, last I remember is they don't want people to lose items and forcing a disconnection server side with those two situations may cause the items to be lost.
    If your referring to crafting items to be lost, most afk users would use junk unless they really lack common sense. As for using the bell, it will not effect it unless they are transferring items at the time which still would be about a 0.001% chance of them losing an item.
    (1)

  7. #7
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    I'm not quite sure why so many people on non-congested servers are having a hissy over this. So you have to log out for 10 minutes a day - if you're even online at that time. It is only a minor inconvenience, and temporary. You'll be right back into the game once the servers are up. Yes, ideally they would have figured out a way to have this be done on only the affected servers, but SE does weird things at times.

    With that said, I've gotta say this does amuse me slightly. For quite awhile now, the forums have been full of people blaming the players who refuse to move, which is BS. If you truly cannot comprehend why people have an issue with randomly uprooting their characters to help SE out, perhaps it's time you rethink why people play an MMO vs. a single-player title.
    (6)

  8. #8
    Player
    Sevokevo_Royuki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    I believe that clarification is needed more before judging if this is a good idea or a bad ide. The community is split both ways on how this is being said:

    1. Its going to be either the extreme version by logging EVERYONE off the DC in a 24 hour time frame and I mean Everyone even if you been logged on for 30 minutes to 3 hours...


    OR

    2. It just means that Only the Players that have been on for 24 hours cheating the 30 minutes AFK log out timer get booted for 10 minutes...

    I can see the best course the News could be would be the 2nd option and that a 2nd announcement needs to be made to clarify what they means... Hopefully the Community Team are on top of this right now for clarification.
    (0)

  9. #9
    Player
    Kenok's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Kent Maxwell
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Getting upset over this is a kneejerk reaction. They are trying to fix server congestion, let them try it. People have been abusing being able to stay permanently logged in for far too long. If they wipe the server and THEN it still takes you over 15 minutes to log in, then complaints can be valid. Otherwise id like suggest that people calm down.
    (3)

  10. #10
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    People have been abusing being able to stay permanently logged in for far too long.
    To be quite honest, being kicked from a game for being idle is something I'd expect out of something F2P, like RuneScape... not something I pay a monthly sub for.

    I'm at least thankful that the idle kick is something that only gets put in place when it's actually warranted and that it's not something hard coded into the game at all times.
    (0)

Page 24 of 56 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast