Quote Originally Posted by Nyghtmarerobu View Post
SE Changed it because of the Res penalty. But the change you are asking for has already happened. Tanks can no longer wear str accs, and you can't meld vit onto any gear that already has it as a max stat, which it already does on ALL peices of tank gear, so the best option to increase your dmg is str melds on accessorys. If you are talking about tanks using 270 str accs, thats just a huge oversight on SE part, and can easily be fixed without messing with the raise penalty..
Go in game, and mouse over the Strength, Vitality, and Intelligence stats.

Before 4.0, damage was pulled from vitality (which IMO it should be). Now damage is pulled from strength and intelligence for tanks.

It's a regression that I suspect is hugely tied to the raise penalty.