Quote Originally Posted by LeeraSorlan View Post
i can tell you with 100% certanty that tanks are not stacking strength because of any reason related to res penalties.
This is really a case of change a => b => c => d

No, they're stacking it because of vitality has reverted back to just +HP, instead of +HP and +Damage, with the reason cited as the change to the rez penalty to now affect primary stat - which had the intent of making newly raised players less squishy.

By changing the raise penalty to affect the Physical Properties (Attack Power, Skill Speed) and Mental Properties (Attack Magic Potency, Healing Magic Potency, Spell Speed) instead of the attributes, that would allow SE to change Vitality back to how it functioned prior to SB.

With the tank primary stat change, it means tanks have absolutely no reason NOT to use the newer gear, which resolves the issue of tanks using gear that's less than ilvl 300.

And it all starts with a rez penalty change.