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  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I joined balmung in 2010.
    Balmung didn't exist until 2011.
    (2)

  2. #2
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by ReplicaX View Post
    Balmung didn't exist until 2011.
    Balmung didn't actually get creates till 2012

    Activation Date: March 27, 2012*
    Deactivation Date: November 11, 2012*
    Reactivation Date: August 16, 2013
    (0)

  3. #3
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lexia View Post
    Balmung didn't actually get creates till 2012

    Activation Date: March 27, 2012*
    Deactivation Date: November 11, 2012*
    Reactivation Date: August 16, 2013
    December 2011 it was announced. Same point though it's not a 2010 server. All 2010 servers were city/town names.
    (0)

  4. #4
    Player
    Marluxia's Avatar
    Join Date
    Feb 2013
    Posts
    85
    Character
    Verse Valendys
    World
    Jenova
    Main Class
    Arcanist Lv 90
    As it stands, a large number of people only have things to lose by transferring. Just logically speaking.

    Obviously, not all pro-cons are created equal and different incentives have different weights to different people, but simple logic dictates that if people feel that the cons outweigh the pros of transferring, then they're not going to transfer.

    Pros:

    -Less queue time and less congestion

    -More available housing, if you don't already own a house.

    -Smaller economy, more easily controlled

    -Added incentives like the gold chocobo feathers

    -You can still do PvE and PvP content with friends via cross-world partyfinder.

    Cons:

    -No FC transfers (yet), so you lose your airships and FC rank.

    -If you already own a house, there's no guarantee you'll be able to get the same house if you transfer. For example, the Mist on Mateus is completely filled up already.

    -Smaller economy, makes it harder to buy things you don't want to get yourself

    -If your friends/FC don't come with you, you can't do world content like FATEs and Hunts. In general, playing on separate servers makes it harder to socialise in-game.

    -If you roleplay, you have far less connections and less opportunities.

    Basically, the main incentive to transfer is the queue times, but as is easily demonstrated, queue times are hilariously easy to circumvent by staying logged in via Retainer Bell or Crafting. While the occasional 90k-into-3-hour-queue does happen, it clearly doesn't happen often enough to cause people to transfer.

    The only reason to transfer is if you can't afford to stay logged-in to circumvent the kick for whatever reason. There's just not enough incentive.
    (3)

  5. #5
    Player
    Kyt's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Kyt Tundera
    World
    Lamia
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Marluxia View Post
    As it stands, a large number of people only have things to lose by transferring. Just logically speaking.
    Again, what you stand to lose by transferring means absolutely nothing. If you have stuff you don't want to lose then you're just stuck dealing with the queue issues.

    You want a large economy? Then you get to deal with the queue times, period.There are like what, 30 other servers that have small economies and the market boards do just fine.

    You can't do fates and hunts if you don't have friends / an FC? what? 3 days after Omega opened I was in 3 128/128 capped hunt linkshells. Hunts and FATES are easy to get into. You're not so socially inept that you can't join a new free company and make new friends.

    Roleplaying isn't supported by SE. If you want people to roleplay with that's on you to figure out.
    (1)

  6. #6
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by ReplicaX View Post
    Balmung didn't exist until 2011.
    Correct, but i was on Besaid which got merged in. Unless you played 1.0, you wouldn't know this, so for all intents and purposes, i joined Balmung in 2010. I was making a point that years on a server mattered little lol.
    (0)

  7. #7
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Correct, but i was on Besaid which got merged in. Unless you played 1.0, you wouldn't know this, so for all intents and purposes, i joined Balmung in 2010. I was making a point that years on a server mattered little lol.
    I was on Fabul in 2010, even though we were both merged into Balmung. Yes, years on a server don't matter much nowadays. I doubt it would even hold weight if SE decided to force transfer players if it got to that point.
    (1)