Quote Originally Posted by Yahallo View Post
You can swap accessories once you are in the instance, even if it would bring you under the minimum ilvl.
Oh, I know. The person I quoted wanted to include a whole new mechanic not to dissimilar from accuracy. If you didn't have enough "defense," bosses just one shot you. That was what I was replying to there.

Quote Originally Posted by Furious View Post
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Is it really hyperbolic though? Tanks preferring 270 accessories says a lot more than mere stats. People don't like the changes to tanks since most feel incredibly arbitrary. The game isn't requiring more from them as a tank per se, but simply not allowing them to do more damage. Threat management could be fun if it tied into more than spamming one combo endlessly. Nothing is fun about using Power Slash. It doesn't give MP and is a straight damage loss. Necessitating several more in a fight sucks for Dark Knights. The fact 270 accessories make it easier to handle aggro only confounds the issue further. The devs need to stop beating around the bush. Do they want tanks and healers to perform their roles more? Then make the content warrant it. I am perfectly happy to hold aggro or heal 80% of a fight. All you needs do is make it interesting. Presently, a design oversight is better than the actual changes they made. That's... embarrassing.