Quote Originally Posted by Lynart View Post
And for the DPS standing in fire arguments: deduct points for standing in fire. Done.
But what if the aoe doesn't hit that hard, and that i know i can survive it and be healed right away ? Isn't that playing bad to avoid it, stopping your cast time or going too far away for a melee dps, thus making your dps go down and the run longer ? At which point should we set the requirement to know if an aoe must be avoided or not ?