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  1. #11
    Player
    Klongol's Avatar
    Join Date
    Jul 2016
    Posts
    49
    Character
    Klongol Eartheye
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    I will not be embracing this 'alleged' Meta. Was a DRK main in HW, and leveled RDM to 70 first. I'm now leveling my DRK and will use the expansion available accessories.

    DPS folks are doing more damage than before, Healers don't have to be in cleric stance any more to throw out DPS, and if remaining in tank stance is required to hold threat while MTing, then so be it.

    It appears to me that Tank players are having a hard time adjusting to the changes in the game where they are no longer DPS roles with with more HP. I'm fine with this. the STR focus on the DPS of a tank has always annoyed me - I'd rather enjoy myself by mitigating as much damage as possible, Timing my self heals well, and positioning the boss in such a way as to save my group from harm.

    The sooner other tanks can embrace the role of actual tanking, it'll go much better for ya.
    (7)

  2. #12
    Player
    Lorglath's Avatar
    Join Date
    Jan 2014
    Posts
    69
    Character
    Lorglath Gilmore
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Klongol View Post
    I will not be embracing this 'alleged' Meta. Was a DRK main in HW, and leveled RDM to 70 first. I'm now leveling my DRK and will use the expansion available accessories.

    DPS folks are doing more damage than before, Healers don't have to be in cleric stance any more to throw out DPS, and if remaining in tank stance is required to hold threat while MTing, then so be it.

    It appears to me that Tank players are having a hard time adjusting to the changes in the game where they are no longer DPS roles with with more HP. I'm fine with this. the STR focus on the DPS of a tank has always annoyed me - I'd rather enjoy myself by mitigating as much damage as possible, Timing my self heals well, and positioning the boss in such a way as to save my group from harm.

    The sooner other tanks can embrace the role of actual tanking, it'll go much better for ya.
    Except you can do all of this and DPS, it will just be less enjoyable for those of us that enjoy doing it. Forcing other people to the way you want to be a pure "tank" is as bad as people wanting to force you to emphasize DPS over mitigation. Just let people enjoy their playstyle or a lot of us will just go become DPS. Pure tanking just isnt entertaining enough in this game unless they massively change gameplay to the point most mid-core healers just could not adapt to.
    (13)

  3. #13
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Risvertasashi View Post
    When the new crafted accessories release in a few weeks, though, I think we'll see a lot of STR melds. And that will be a way to get STR without worrying about ilvl lockouts.
    Advanced melding is not possible for primary stats, so you can't meld any more strength to a crafted accessory than you can to a tomestone/Lakshmi accessory. The i270 accessories will remain the go-to for tanks that want more strength.
    (7)

  4. #14
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ibi View Post
    Advanced melding is not possible for primary stats, so you can't meld any more strength to a crafted accessory than you can to a tomestone/Lakshmi accessory. The i270 accessories will remain the go-to for tanks that want more strength.
    I see. Well, I guess ilvl lockouts it is...
    (0)

  5. #15
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    I can guarantee you right now I will leave the party if I see any tank with STR accessories on. I don't care if I get a penalty. I will NOT be putting up with this.
    (7)

  6. #16
    Player
    Ignnis's Avatar
    Join Date
    Aug 2013
    Posts
    541
    Character
    Ignis Inferne
    World
    Cerberus
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ToasterMan View Post
    I can guarantee you right now I will leave the party if I see any tank with STR accessories on. I don't care if I get a penalty. I will NOT be putting up with this.
    I would politely ask them to change first then hope they are a decent person.
    (3)
    Everyday is great at your Junes~
    RECRUITMENT CODE: E2NWQGY9 , 2W48DJNN

  7. #17
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by akaneakki View Post
    I healed susano ex for the first time last night where the WAR used the ilvl 270 str rings. He was a breeze to heal compare to the full vit PLD's in tank stance, makes me wonder why.
    Probably because the people more likely to use STR accessories right now are raiders. It hasn't quite caught on to the general populous.

    Quote Originally Posted by Risvertasashi View Post
    The i300 ex primal requirements (that a lot of PFs adopt or increase) already stops this from being a thing in anything but dungeons. By the time 4.2 rolls around the ex roulette requirements will be high enough that it can't be done there, either. And statics, well.. if static healers are willing to tolerate it, that's up to them.

    When the new crafted accessories release in a few weeks, though, I think we'll see a lot of STR melds. And that will be a way to get STR without worrying about ilvl lockouts.
    That is easily workaround by the tanks swapping to STR accessories after joining. Considering the apparent ease of the EX Primals, that will only be encouraged by more people.

    Quote Originally Posted by Klongol View Post
    It appears to me that Tank players are having a hard time adjusting to the changes in the game where they are no longer DPS roles with with more HP. I'm fine with this. the STR focus on the DPS of a tank has always annoyed me - I'd rather enjoy myself by mitigating as much damage as possible, Timing my self heals well, and positioning the boss in such a way as to save my group from harm.

    The sooner other tanks can embrace the role of actual tanking, it'll go much better for ya.
    You can already do this with STR accessories. That is precisely why tanks are starting to equip them. It makes no difference whether you have 60k HP or 40k. If the boss' attacks cannot kill you, it's entirely irrelevant.
    (9)
    Last edited by Bourne_Endeavor; 06-27-2017 at 01:01 AM.

  8. #18
    Player
    Natashio's Avatar
    Join Date
    Aug 2013
    Location
    Satellite
    Posts
    601
    Character
    Natashi Tamaruo
    World
    Mateus
    Main Class
    Archer Lv 63
    LAWLS....with these kinds of attitudes...it's no wonder there's no kind of broad customization in this game..from appearances to stats builds. Everything either gets taken away or nonexistent.
    (6)
    Is it reset Tuesday yet.

    I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.

  9. #19
    Player
    Klongol's Avatar
    Join Date
    Jul 2016
    Posts
    49
    Character
    Klongol Eartheye
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Lorglath View Post
    Forcing other people to the way you want to be a pure "tank" is as bad as people wanting to force you to emphasize DPS over mitigation. Just let people enjoy their playstyle or a lot of us will just go become DPS. Pure tanking just isnt entertaining enough in this game unless they massively change gameplay to the point most mid-core healers just could not adapt to.
    To you and others it may not feel entertaining, but is that due to an actual preference? I think it's actually just years of ingrained DPS tank nonsense / META that the Tank community is being pulled away from kicking and screaming.

    A3S accentuated the problem and now in SB the dev team is trying to get away from what that led to. As I mentioned, DPS and healers are all doing more damage. Perhaps tanks now don't NEED to max their DPS to succeed or skip phases. Perhaps mitigating more now allows more DPS from the healer who now has free time to cast? These are all factors people are leaving out of the equation. Encounters are a group effort, not just the Tank's.

    Lastly, if any tanks want to change to a DPS class because they remain mad at the changes, I welcome them to. RDM is super fun. I'm willing to put up with the 1 hour que's for roulette's and PF formations... however I'm also willing to bet less than half of the current tanks would feel the same way I do, and will still tank regardless of threats of leaving.
    (4)
    Last edited by Klongol; 06-27-2017 at 01:04 AM.

  10. #20
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Risvertasashi View Post
    I see. Well, I guess ilvl lockouts it is...
    They would have to enforce it some other way if they really want to get rid of this since you can join things with the correct gear on then just switch it out in the duty. Full parties that meet size requirements also waive the ilvl for entry so that won't prevent anyone from wearing STR. Joining a PF it will, but they can just change them out after they are in the group.
    (1)

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