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  1. #1
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Riyshn View Post
    I don't know it for sure, but I've seen a couple people say that Earthly Star's damage is calculated as if from a pet, so ~20% less than the potency suggests sounds about right.
    It doesn't though given that the Sch pets have benefited from the Mend boosts in the past. Assuming Earthly Star is a pet that doesn't get the mend boosts, then the difference should be 40% and not ~25%. I further believe that the tool tip is currently wrong with the reason being either an error on the translation team or a goof on the devs when they changed the ability's potencies from an earlier build.

    I tested it with Earthly and Giant Dominance and they were both behaving as expected, but the end result was still about 25% off in both cases. I'm currently locked out of my characters due to how late SE and Amazon were at sending out the physical game, but I'll give a more detailed report when they arrive unless someone else wants to do in my stead. I also noticed that Earthly Star missed against a level 52 enemy at the beginning of the Earthly Sea, but I've yet to be able to replicate that. I believe I took a screen shot of the battle logs when it occurred, but I'm not sure how to post that here.
    (0)
    Last edited by Pomo; 06-26-2017 at 07:09 AM. Reason: 1000 word cap

  2. #2
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Pomo View Post
    It doesn't though given that the Sch pets have benefited from the Mend boosts in the past. Assuming Earthly Star is a pet that doesn't get the mend boosts, then the difference should be 40% and not ~25%. I further believe that the tool tip is currently wrong with the reason being either an error on the translation team or a goof on the devs when they changed the ability's potencies from an earlier build.

    I tested it with Earthly and Giant Dominance and they were both behaving as expected, but the end result was still about 25% off in both cases. I'm currently locked out of my characters due to how late SE and Amazon were at sending out the physical game, but I'll give a more detailed report when they arrive unless someone else wants to do in my stead. I also noticed that Earthly Star missed against a level 52 enemy at the beginning of the Earthly Sea, but I've yet to be able to replicate that. I believe I took a screen shot of the battle logs when it occurred, but I'm not sure how to post that here.
    This is false. Pets have always been affected by Mend and Maim at least as far as 3.0 is concerned. A lot of people saw the tooltips and got excited, not realizing that it always gave pets +30%
    (2)

  3. #3
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Rubiss View Post
    This is false. Pets have always been affected by Mend and Maim at least as far as 3.0 is concerned. A lot of people saw the tooltips and got excited, not realizing that it always gave pets +30%
    For sure. I was just using that assumption to show that even if it wasn't affected by the mend traits, the numbers are still off.
    (0)

  4. #4
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    It's not about Maim and Mend, pets just scale at ~80% compared to a player. Has been like that since... the start of HW, I believe.
    (0)

  5. #5
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Riyshn View Post
    It's not about Maim and Mend, pets just scale at ~80% compared to a player. Has been like that since... the start of HW, I believe.
    Interesting. Do you have a source for the 80% scaling? I looked it up and the only thing I could find was pets taking "snapshots" of your character when summoned.
    (0)

  6. #6
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Pomo View Post
    Interesting. Do you have a source for the 80% scaling? I looked it up and the only thing I could find was pets taking "snapshots" of your character when summoned.
    Embrace heals for roughly 30% less than you would expect from potency comparisons with players. It's been this way since Heavensward, and continues into Stormblood. For instance currently my level 70 SCH (ilvl 286) heals between 6000 and 6300 with its 400 potency Physick, whereas Embrace heals between 2400 and 2550 at 250 potency. This actually makes Embrace heal with an effective player potency of about 160, or almost 40% less than what I would have hoped for currently in game right at this moment, and I have pulled previous testing values in HW and also at level 60 in SB when the ratio was 20%-30%. This is also true for Whispering Dawn, which currently heals between 970 and 1050 for me on non-critical heal pulses, about 35% less than what you would expect from a 100 potency heal from a player. This basically means in order for the fairy to actually match its listed potency, you have to Rouse it just to break even.

    I've tested Shadowflare and it still damages at expected potency so Earthly Star isn't effected because it's a ground skill, but it may be paying the "fairy tax" for some reason. Out of curiosity, does it still heal at expected potency values compared to Benefic?
    (1)
    Last edited by LegoTechnic; 07-14-2017 at 04:07 AM.

  7. #7
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by LegoTechnic View Post
    Out of curiosity, does it still heal at expected potency values compared to Benefic?
    I can't test right now as SE or Amazon sent out my physical copy a few days ago. I'll check whenever it arrives unless someone else wants to do it. I honestly never thought to check the heal as it was good enough in my eyes. The issue I had was with how little damage Earthly Star did, which is why I zeroed in on it so quickly.
    (0)

  8. #8
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by LegoTechnic View Post
    Snip
    Earthly star acts like the turret deployed by MCH (they even share the same AoE Marker when deploying them), so I suppose that's not a Fairy Tax but a Turret Tax. I think the MCH turret deals less damage compared to MCH.
    (0)

  9. #9
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by LegoTechnic View Post
    Out of curiosity, does it still heal at expected potency values compared to Benefic?
    I'll post my work in an edit, but Benefic 1,2 and both versions of Earthly Star are healing to their expected potency. I took off my stances to keep the 10%-15% boost out too. I'll double check the damage potency again when I finish with the healing potencies.


    ***********
    Benefic 400 pot
    Normal heals 5046 5085 5193 5198 5128 4947 5150 5107 5034 5201
    avg =5108.9
    heal/pot=12.77225
    %diff from total heal/pot avg=0.9418150127%

    Benefic 2 650 pot
    Normal heals 7986 8068 8293 8279 8126 7988 8208 8301 8362 8455
    avg=8206.6
    heal/pot=12.62553846
    *12059 crit 12130 bold with ! 12294 12031
    %diff from total heal/pot avg=0.2176775694%

    Earthly Dominance 540 pot
    Normal heals 6869 6649 6916 7022 6828 6794 6844 6885 6684 6884
    avg=6837.5
    heal/pot=12.66203704
    %diff from total heal/pot avg=0.077849048%

    Giant Dominiance 720 pot
    Normal heals 8940 8838 9094 9096 9033 9155 8814 9250 9145 9013
    *crit! 13447
    avg=9037.8
    heal/pot=12.5525
    %diff from total heal/pot avg=0.7949160918%
    Total Avg Heal/pot= 12.65308138
    ***********
    (0)
    Last edited by Pomo; 06-27-2017 at 06:49 PM. Reason: Numbers