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  1. #421
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    Mar 2011
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    Gridania
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    Quote Originally Posted by DoctorMog View Post
    When he realizes he needs more than Dragoon to kill Shiva, expect another thread on the matter.
    GAWD PLEASE NO
    (0)

  2. #422
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    Mar 2011
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    Quote Originally Posted by DoctorMog View Post
    When he realizes he needs more than Dragoon to kill Shiva, expect another thread on the matter.
    A Dragoon without an Ifrit weapon to boot
    (0)

  3. #423
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    Mar 2011
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    Gridania
    Posts
    865
    Quote Originally Posted by Alerith View Post
    My main job (and only 75/95) has been Paladin FOREVER. And anyone who has played FFXI knows how unneeded they are now.

    But I play the job because I like it, I enjoy it and it's fun.

    That has carried over to XIV with me. I play Gladiator because I love tanking. I have CON and THM at 20 simply because I leveled them when I felt like it. Currently my PUG is at 15, working my way very slowly towards Accomplice and Second Wind II. But you know what?

    I can still tank Ifrit without losing hate.

    It's all about knowing what your class is capable of without added abilities from other classes. Cadence + Riot Blade and provoking every time the cool down is up will ensure you keep hate. Sentinel, Rampart II and Obsess will ensure your healer doesn't get a cramp from hitting their healing macro.

    Apply this line of thought to any job you play. Instead of others telling you what you NEED to beat Ifrit, show them what your class can do without all the frills.
    Worth a shot, I suppose. I see nobody has taken the time to provide a link to the data about Ifrit's fight. I've seen the BlueGartr video, but I'm not as eagle-eyed as you people are, and would appreciate some kind of wiki page that helps spell out each nuance of the fight. (Like the stances of Ifrit, that had been mentioned earlier in this thread, for example.)
    (0)

  4. #424
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jennestia View Post
    You won't, since you dislike leveling other classes. It's FFT style, e.g:

    DRG = Lancer (Requirement 1)
    MRD (Requirement 2)
    Optional (some had 3 jobs @ x level requirements)
    Pretty much. Is that confirmed? I know so far we have Paladin = GLA(30), MRD(15).

    Anyways, Final Fantasy has always revolved around leveling more classes than one in their job system. Things that come into mind are FF3, 5, 11, 12(kind of?), and FFT. This is a common concept in FF itself, and I am happy to see it is applied into their MMO's. This game is built around the concept of exploring more roles than one, and if you don't like it, I would suggest finding an MMO that keeps you on one role.
    (0)

  5. #425
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by PrettyPrincess View Post
    Sol I will destroy your sig
    Yours still creeps me out. They just sit there...waving....

    Anyway, back on topic. To be honest I think Yoshi-P struck a really good balance with the fight. The "hardcore" take the content first and figure out the strategies to beat it, then the non hardcore people can get advice from those who have cleared it, so they know the tricks of the fight from the start, which makes it a lot easier for them.
    (0)

  6. #426
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    Mar 2011
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    Gridania
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    865
    Quote Originally Posted by DoctorMog View Post
    When he realizes he needs more than Dragoon to kill Shiva, expect another thread on the matter.
    *writes a memo*

    Noted. Garuda, and Moogle, too. Steel yourselves!

    Quote Originally Posted by Velhart View Post
    Pretty much. Is that confirmed? I know so far we have Paladin = GLA(30), MRD(15).

    Anyways, Final Fantasy has always revolved around leveling more classes than one in their job system. Things that come into mind are FF3, 5, 11, 12(kind of?), and FFT. This is a common concept in FF itself, and I am happy to see it is applied into their MMO's. This game is built around the concept of exploring more roles than one, and if you don't like it, I would suggest finding an MMO that keeps you on one role.
    I'm not saying I hate having multiple roles. I just don't have the time to train multiple classes to their optimal levels. What part of that is so difficult to understand?
    (0)
    Last edited by SilvertearRen; 11-01-2011 at 01:53 AM.

  7. #427
    Player
    Obsy's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    J'hyan Tia
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SilvertearRen View Post
    Regarding using other class abilities: Stop thinking that "everybody" has the time to go around getting all of the classes to the appropriate rank just so they can participate in Ifrit "optimally". This is exclusionary behavior.

    Regarding everybody else's responses: Read through the entire thread and learn how to respond through proper context, please. Just standing there from your own perspective and slinging your canned responses isn't going to help advance a constructive discussion.
    I'm getting the feeling that you're projecting a sense of privilege on players that are succeeding in these fights. It does suck that you're in that position; you're allowed to feel any way you want, and I can empathize with feeling excluded when privilege plays a role, but in a situation like an online game, different tiers of difficulty and content need to be made to take the entire playerbase into consideration.

    Some people dig the snot out of DoH/L's tediousness, while I would rather have a spider lay eggs in my ear. Given that I refuse to put myself down that path, it's only natural that I don't expect to make crap-tons of money selling the latest synths for hundreds of thousands of gil a pop.

    Other people prefer repeatedly running headlong into what at first seems to be the brick wall that is (Hyper mode) Ifrit... until they find those cracks in the grout that get them closer and closer to beating him. Their reward for sticking to it, communicating, and learning the cues to stay alive is a very small chance at getting an over-sized cigarette lighter. That has awesome stats. And they deserve it. There are people in my LS that have gone 0/30 on getting a weapon drop, and they've put in the hours to learn the fight's mechanics like the back their hands.

    In both cases, who is anyone else to say a player isn't allowed to be proud of the reward they've certainly put the time and effort in to earn?

    I'm sure one would argue that not everyone that has their rewards had actually 'earned' them, given spamming ENTER with DoH, etc. but there are like eighty threads covering that topic already.
    (0)

  8. #428
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    Aug 2011
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    Quote Originally Posted by SilvertearRen View Post
    Long as I can get Dragoon, I'll be fine.



    Planning on a break from XIV, starting up TESV: Skyrim, and going on a rampage with the help of mods and dev codes.

    I hope its a permanent break.....
    (0)

  9. #429
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Velhart View Post
    Pretty much. Is that confirmed? I know so far we have Paladin = GLA(30), MRD(15).
    The concept is yeah, not the exact pairing for DRG, however since it's a crit based job it wouldn't surprise me if Pugilist is one of the classes needed for it.
    (0)

  10. #430
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    Aug 2011
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    Grid
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    982
    Quote Originally Posted by Alerith View Post

    I can still tank Ifrit without losing hate.

    It's not about losing hate, at all...
    (0)

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