Quote Originally Posted by Ayer2015 View Post
Then play a tank or healer.....
That doesn't make it any better either, because people who don't play a tank or healer don't play it for a good reason - They don't enjoy it. You are literally telling people to either play something they don't enjoy or not play at all for large amounts of time. You could just flip them the finger and say:"Screw you, got mine!" instead, that'd convey the same message.

Addressing the issue in a constructive way can only two ways:

First, brainstorming how to allow more DPS to play their favorite job without long queue times.
And that's fairly simple: You can open more slots for DPS (you can go all the way to 1-1-6 with a full party setup), or you can develop more content that doesn't need tanks or healers in the first place. The latter marginalizes tanks and healers, the prior will cause issues when the content itself is in low demand, as the issue becomes finding players in the first place.

Second, brainstorming ways on how to make tanking and healing more fun, so that more people pick up these jobs on their own volition.
That one is hard, because fun is subjective. I know I loved tanking speedruns as DRK, with it's 15 seconds of yolo no-grit godmode via Blood Price DA-Abyssal spam. Other people apparently didn't like that as much. You'll probably end up realizing that making tanks and healers more DPS focused isn't such a bad thing, as DPS players will become more inclined to switch. At the cost of the core players of the role, unfortunately.