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  1. #17
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Jinko View Post
    I agree they need to make Gladiator more useful, I dont' agree with Physic at all in what he says about MRD and PGL being tanks, if that were the case why are they making Warrior (a DD job) and Monk (a DD job), come 1.21 there will be only one tank and that will be Paladin, unless people still play as MRD in full party content. (which means SE failed with the Job system)

    They need to fix shields which I'm sure they are doing.

    They need to fix animation lag which should be very high up on the list.

    They need to fix the flavour of the month, First Archer and now Lancer.

    I'm not a big fan of tank and spam encounters and welcome the change to more dynamic content and encounters that being said the servers aren't up to the task and I hope they have some kind of fix for this in the short term because we can't wait til 2.0 for this latency issue to be fixed. (Especially if you expect us to pay)

    And most importantly, please please please fix the loot system, nobody want to fight a monster 100 times and not get the item they are after, please consider adding a token system.
    paladin is gld and marauder, that tells you something about marauder, that paladin needs the skills a marauder has to do its job

    we really have no clue at all what monk is going to be. All the data points in various directions.

    War is going to be more DD focused than tank says yoshida, this is true.


    that said, the jobs are not the classes, the jobs are specific roles within the classes. Classes have multiple skill sets.

    They would have to wipe or alter half the moves of pugilist to make it into a pure DD.
    featherfoot ii
    light strike
    jarring strike /ii
    haymaker /ii
    siminan thrash
    taunt /ii
    discerning eye
    presence of mind
    accomplise
    seasoned veteran

    14/32 of pugilist skills help or require them to have hate to make use of them.

    when that % of your skills are based around being targeted, then you need to be targetted, not even counting concussive blow, which is primarily of advantage to an evasion tank

    10/32 on marauder.

    you are only a 7 pugilist 8 mrd, so i understand you assume a lot about them, but it isnt as cut and dry as you make them. The fact is in order to even DD a marauder needs to be able to survive, and not lose hate easily(for aoe)

    as far as using classes in party content, to be honest there will probably be times when it is more beneficial not to be on a job, especially if they completely limit them to one subclass. This will be situational, and probably be for when dealing with specific strategies, or when using a non optimal party set up, but it will still be there.
    (1)
    Last edited by Physic; 10-31-2011 at 11:26 PM.