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  1. #11
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Xenosan View Post
    Yea dropping Grit for DEL + BW whenever DEL is off cooldown is a good first step/guide for stance swap as MT for anyone hesitant on how to best maximize it. Lakshmi Ex is like the perfect testing grounds for flexing out your new DRK kit. So DRK don't hesitate to run it. These primals are really forgiving anyway. Honestly DRK has enough to eat every tankbuster out of Grit, though it feels like higher raid DPS speeds up Lakshmi's rotation / Tankbuster frequency, though maybe that's just in my head.

    I assume the Blood Price nerf is akin to Warrior's Bloodbath removal. They wanted the sustain of DAAD spam gone.

    But short of that fantasy, just some added sort of defensive or DPS+ component to give BP some flavor.
    I've been doing that since getting Delirium, the gains are just too good. Seeing as how we don't pay the penalty the other two tanks do for stance dancing I'd say this is intended gameplay.
    (1)

  2. #12
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Mekhana View Post
    IMO, if bringing scourge back is not an option, perhaps Power Slash finisher w/ Dark Arts should apply the Scourge dot. Just a random idea.

    I do miss the Scourge animation tho it was freaking sweet. DRK lost a lot of flavor/cool appeal with the ability purge.
    The old reprisal was nice.
    Delirium was my favorite finisher visually.

    Quote Originally Posted by Dalmacus View Post
    I miss my Dark arts + dark dance with pre-nerf dark passenger..i love seeing all that dodge popping out...why you do this SE.

    Another thing is the delirium combo with that awesome 10% int debuff, anyone who has done A12S knows when the DPS/ST goes into the portal that 10% int debuff is a lifesaver for that 1 healer. The current delirium is just trash.

    Besides putting debuff on bosses to mitigate just that bit of damage was what made tank fun in the first place why are we removing this?
    Same, the new Dark Passenger has no use. I hate it and the new Blood Price.
    (1)

  3. #13
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Falar View Post
    I've been doing that since getting Delirium, the gains are just too good. Seeing as how we don't pay the penalty the other two tanks do for stance dancing I'd say this is intended gameplay.
    Yeah stance dancing feels like it's actually intended and rewarded on this new DRK.

    Oh and I forgot that Grit got indirectly buffed, for the entirety of HW Grit was used as a glorified extra defensive CD for tank busters because staying in Grit was really bad and hindered everything from damage to MP regeneration and stuff, but now that we have Bloodspiller and Syphon Strike MP regen doubled while in Grit, the time spent in Grit doesn't feel as bad as before, it actually feels better than being in ShO or Defiance now.
    (0)

  4. #14
    Player
    CapricaLangley's Avatar
    Join Date
    Jun 2017
    Posts
    80
    Character
    Silent Bay
    World
    Ragnarok
    Main Class
    Reaper Lv 100
    It's pretty clear that every person in this discussion is not familiar to 4.0 Capped DRK, its skill sets, high end content and dungeons.
    Sorry guys for being rude but i've never read so much disinformation as in this thread.
    (0)

  5. #15
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by CapricaLangley View Post
    It's pretty clear that every person in this discussion is not familiar to 4.0 Capped DRK, its skill sets, high end content and dungeons.
    Sorry guys for being rude but i've never read so much disinformation as in this thread.
    I do not have full tome gear yet (who can with weekly cap?) so tell me, o enlightened one, how I am wrong about the new Dark Passenger being useless or Blood Price even with Delirium giving no where close to the MP that it used to?

    Damage/mp Dark Passenger always loses to everything now. DA+DP takes 1/2 your MP--is there ever a time you NEED a blind that bad?
    Even with double duration from Delirum BP will not give the same mp it used to since they nerfed it to 25% of its old MP return per hit.
    (5)

  6. #16
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Still found DRK too boring to play now.

    Except in PvP, now I love it in PvP.

    (On a side note, I feel your counter arguments dont really reflect what people are upset about, but im also too lazy to go into detail. I've given up interest in DRK too much to talk about it like I used to.)
    (1)
    CLAIRE PENDRAGON

  7. #17
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Nope but we are familiar with lvl 70 DRK with 314 ilvl (current cap) vs. Lakshmi Ex (current endgame) and in all the expert dungeons, which means its the best experience level you can get. Also, how often did "it ll all work out later even though its borked to hell right now" work out in MMOs? About as great as "there wont be a change in playerbase role distribution for Stormblood, because in Heavensward it didnt change either", hahahaha.

    I played a DRK all of HW for every content, clearing everything in almost any normal setup. I played a DRK in SB EX. I can tell you, its a massive step down in many regards, not the least of all comparable viability to the other tanks.
    (1)

  8. #18
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    I've mellowed out about the changes to dark knight in the past week or so. while i dislike the overall nerf to passenger, and am still on the fence with delerium...i think i'm levelling dark knight as my first stermblud tank.
    (0)

  9. #19
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Mekhana View Post
    IMO, if bringing scourge back is not an option, perhaps Power Slash finisher w/ Dark Arts should apply the Scourge dot. Just a random idea.

    I do miss the Scourge animation tho it was freaking sweet. DRK lost a lot of flavor/cool appeal with the ability purge.
    I agree, especially since NIN's Shadow Fang now combines the DoT and slashing resistance from the now-removed Dancing Edge.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  10. #20
    Player
    Jimsvaliant's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    James Malice
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Well written and I couldn't agree more. People on this forum highly underestimated the use of TBN and cried dps loss when DRKs are actually in a great place. Quietus and DP still need to be looked at for sure but the pre-launch vitriol over ability descriptions was so volatile.
    (0)

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