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  1. #31
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Is this the new Parradamo Tor, or what?
    (1)

  2. #32
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tonkra View Post
    I dont get opinions like these at all.
    This game is horribly designed for jump puzzles. You have very little control over your character when you jump. Invisible hitboxes are everywhere. It is perfectly reasonable to hope that this is the last one SE does unless they actually make an effort to fix those two things. Otherwise it's just poorly implemented content.

    It feels like SE saw that other games had jump puzzles and wanted to implement them without actually thinking about what makes jump puzzles successful in other games.
    (11)

  3. #33
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Naunet View Post
    -snip-
    If that's what you think, then why not just ignore it? Why demand something that a lot of people enjoy never gets an update ever again?

    The fact that some players are able to do the jump puzzle in under 1 minute after practicing is clear evidence that people have enough control over jumps to do this kind of content. Just watch some of the videos from that 1 channel among the many of people who are having fun with this 1 small side thing.
    (4)

  4. #34
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    My FC mate and I just cleared it together, it took a bit of practice! But so satisfying!



    (3)

  5. #35
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by kuma_aus View Post
    If that's what you think, then why not just ignore it? Why demand something that a lot of people enjoy never gets an update ever again?

    The fact that some players are able to do the jump puzzle in under 1 minute after practicing is clear evidence that people have enough control over jumps to do this kind of content. Just watch some of the videos from that 1 channel among the many of people who are having fun with this 1 small side thing.
    It's not that it should never be updated it's just that jumping and hit boxes need to be adjusted first before more are added. You have to admit bad camera angles, invisible walls, and invisible platforms is not good design for this sort of thing.
    (9)

  6. #36
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Naunet View Post
    This game is horribly designed for jump puzzles. You have very little control over your character when you jump. Invisible hitboxes are everywhere. It is perfectly reasonable to hope that this is the last one SE does unless they actually make an effort to fix those two things. Otherwise it's just poorly implemented content.

    It feels like SE saw that other games had jump puzzles and wanted to implement them without actually thinking about what makes jump puzzles successful in other games.
    As an aside, I don't think I've ever seen you post anything positive about the game. That's not to say you haven't ever done so but I do have to ask what you find enjoyable about FFXIV if the bulk of your posts are negative.
    (6)

  7. #37
    Player
    Addicted's Avatar
    Join Date
    Apr 2012
    Posts
    133
    Character
    Richter Fact
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Managed to get it after a couple of tries. I like that they're doing stuff like this but jumping in this game really isn't very good. The overabundance of invisible walls and invisible footholds also did it no favours. Hopefully they take more care with those things when designing the next ones. Jumping puzzles are one of my favorite things in GW2 but this was just a weak attempt comparatively. Like the FATE system.
    (1)

  8. #38
    Player
    stanrir's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    317
    Character
    I'septha Tayuun
    World
    Faerie
    Main Class
    Bard Lv 80
    I love this thing to bits and would love to see a lot more of these, they are so fun figureing out how to get to teh top
    (2)

  9. #39
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by kuma_aus View Post
    If that's what you think, then why not just ignore it? Why demand something that a lot of people enjoy never gets an update ever again?
    You literally have to jump on invisible hitboxes. That screams poorly designed.

    I enjoy jump puzzles in games like GW2 and WildStar, but at least there you don't have to deal with crappy collision. Heck in WS you get double jump.

    If a game dev wants to implement a feature, there's no reason to half-ass it.
    (9)

  10. #40
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    I am the worst at jumping puzzles so making it to the top was a huge achievement to me and rekindled my interest in the sightseeing log as a whole. Strangely enough it is almost like an addiction and I am tempted to do it again when I have time for more screenshots.
    (3)

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