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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Twinsoul View Post
    This is not a good game for jump puzzles, sorry. I'm sure the guide will be helpful to some, but I hope it's the last jump puzzle I ever see in ffxiv.
    i dont like jump puzzles that much overall.

    But i cant stand that opinion.. maybe you should just dont do them maybe? But why are you hoping its the last?

    I dont get opinions like these at all.
    (6)

  2. #2
    Player
    Solica's Avatar
    Join Date
    Apr 2017
    Posts
    55
    Character
    Soli Dus
    World
    Louisoix
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Tonkra View Post
    i dont like jump puzzles that much overall.

    But i cant stand that opinion.. maybe you should just dont do them maybe? But why are you hoping its the last?

    I dont get opinions like these at all.
    Well said my friend. I personaly like that parkour "track". I find it a nice addition to kill time. I also find it reasonable for people not to like it. Very understandable. But what I dont get is how can anyone be that hateful about it. Only thing i can imagine is that he failed so many times and he is just venting.
    (2)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tonkra View Post
    I dont get opinions like these at all.
    This game is horribly designed for jump puzzles. You have very little control over your character when you jump. Invisible hitboxes are everywhere. It is perfectly reasonable to hope that this is the last one SE does unless they actually make an effort to fix those two things. Otherwise it's just poorly implemented content.

    It feels like SE saw that other games had jump puzzles and wanted to implement them without actually thinking about what makes jump puzzles successful in other games.
    (11)

  4. #4
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Naunet View Post
    -snip-
    If that's what you think, then why not just ignore it? Why demand something that a lot of people enjoy never gets an update ever again?

    The fact that some players are able to do the jump puzzle in under 1 minute after practicing is clear evidence that people have enough control over jumps to do this kind of content. Just watch some of the videos from that 1 channel among the many of people who are having fun with this 1 small side thing.
    (4)

  5. #5
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by kuma_aus View Post
    If that's what you think, then why not just ignore it? Why demand something that a lot of people enjoy never gets an update ever again?

    The fact that some players are able to do the jump puzzle in under 1 minute after practicing is clear evidence that people have enough control over jumps to do this kind of content. Just watch some of the videos from that 1 channel among the many of people who are having fun with this 1 small side thing.
    It's not that it should never be updated it's just that jumping and hit boxes need to be adjusted first before more are added. You have to admit bad camera angles, invisible walls, and invisible platforms is not good design for this sort of thing.
    (9)

  6. #6
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by kuma_aus View Post
    If that's what you think, then why not just ignore it? Why demand something that a lot of people enjoy never gets an update ever again?
    You literally have to jump on invisible hitboxes. That screams poorly designed.

    I enjoy jump puzzles in games like GW2 and WildStar, but at least there you don't have to deal with crappy collision. Heck in WS you get double jump.

    If a game dev wants to implement a feature, there's no reason to half-ass it.
    (9)

  7. #7
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Naunet View Post
    This game is horribly designed for jump puzzles. You have very little control over your character when you jump. Invisible hitboxes are everywhere. It is perfectly reasonable to hope that this is the last one SE does unless they actually make an effort to fix those two things. Otherwise it's just poorly implemented content.

    It feels like SE saw that other games had jump puzzles and wanted to implement them without actually thinking about what makes jump puzzles successful in other games.
    As an aside, I don't think I've ever seen you post anything positive about the game. That's not to say you haven't ever done so but I do have to ask what you find enjoyable about FFXIV if the bulk of your posts are negative.
    (6)