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Thread: 4.1 DRK CHANGES

  1. #31
    Player
    Achelon's Avatar
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    Jun 2017
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    Character
    Gara Ren
    World
    Moogle
    Main Class
    Warrior Lv 64
    By the way boyz, am I the only one that noticed that Souleater tooltip says "Absorbs a portion of damage dealt as HP" but it's healing for the 100% of the damage dealt?

    I was testing it yesterday on dungeons, and at level 60 normal Souleater was like 600-800 damage and same healing, and whenever I used DA on it, it went to 1000-1100 damage and same healing.

    Is it a tooltip mistake or is it a bug in the skill?
    (0)

  2. #32
    Player
    SerahFarron's Avatar
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    Feb 2014
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    LIMSA LOMINSA HAH HAH HAH!! A SIGHT FOR ME SORE EYES
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    35
    Character
    Heavy Hatchling
    World
    Midgardsormr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Achelon View Post
    By the way boyz, am I the only one that noticed that Souleater tooltip says "Absorbs a portion of damage dealt as HP" but it's healing for the 100% of the damage dealt?

    I was testing it yesterday on dungeons, and at level 60 normal Souleater was like 600-800 damage and same healing, and whenever I used DA on it, it went to 1000-1100 damage and same healing.

    Is it a tooltip mistake or is it a bug in the skill?
    I got some news for you..
    Lvl 70 WAR Storm's Path

    [5:10 a.m.]You use Storm's Path.
    [5:10 a.m.]  The striking dummy takes 2094 (+60%) damage.
    [5:10 a.m.]  You absorb 926 HP.
    you can test for yourself. its not 100% at lvl 70. DRK might be the same but I haven't tested.

    Also you won't see any noticeable difference till around lvl 65.
    (0)
    Last edited by SerahFarron; 06-22-2017 at 10:27 PM.

  3. #33
    Player
    Brannigan's Avatar
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    Mar 2011
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    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I have heard that it scales down as you level, but can you check the amount on something that isn't a dummy? I only ask because the amount (926/2094) seems awkward and drain tests on target dummies tend to be inaccurate - the dummy will often zero out on HP, so the reported damage dealt is very different from the actual damage dealt. I'd go myself but I didn't level war after HW and my drk is still at 60.

    Also, from what I have played of DRK, if they're going to keep Dark Passenger so weak then they should probably make it free. That way it can just be DRK's circle of scorn and also act as an emergency blind if you dark arts it. This isn't so much a balance issue necessarily, but it feels shitty to have Dark Passenger be so mediocre after using it all of HW (plus it's basically the embodiment of the old Dark Wave attacks in FF games)
    (1)
    Last edited by Brannigan; 06-22-2017 at 09:59 PM.

  4. #34
    Player
    SerahFarron's Avatar
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    Feb 2014
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    LIMSA LOMINSA HAH HAH HAH!! A SIGHT FOR ME SORE EYES
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    Character
    Heavy Hatchling
    World
    Midgardsormr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Brannigan View Post
    I have heard that it scales down as you level, but can you check the amount on something that isn't a dummy? I only ask because the amount (926/2094) seems awkward and drain tests on target dummies tend to be inaccurate - the dummy will often zero out on HP, so the reported damage dealt is very different from the actual damage dealt. I'd go myself but I didn't level war after HW and my drk is still at 60.
    It's checks out :\

    [6:05 a.m.]You use Storm's Path.
    [6:05 a.m.]  The salt dhara takes 2192 (+60%) damage.
    [6:05 a.m.]  You absorb 969 HP.

    with storm's eye buff

    [6:05 a.m.]You use Storm's Path.
    [6:05 a.m.]  The salt dhara takes 2626 (+60%) damage.
    [6:05 a.m.]  You absorb 1161 HP.
    (0)

  5. #35
    Player
    Brannigan's Avatar
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    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    44% is a weird number. I wonder if there's something else going on to tweak the number up or down. Either way, that sucks. On the one hand, I can see the reasoning - Warrior will be using Storm's Path in this expac about 100 times more than it ever was in HW or ARR. Really though a relatively small heal (even at 100% rate) every 6~9 gcds isn't worth nerfing. I wonder what their internal discussion was like.
    (0)

  6. #36
    Player
    Falgern's Avatar
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    Aug 2013
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    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Brannigan View Post
    44% is a weird number. I wonder if there's something else going on to tweak the number up or down. Either way, that sucks. On the one hand, I can see the reasoning - Warrior will be using Storm's Path in this expac about 100 times more than it ever was in HW or ARR. Really though a relatively small heal (even at 100% rate) every 6~9 gcds isn't worth nerfing. I wonder what their internal discussion was like.

    [16:28]  The dust dhara takes 3726 (+42%) damage.
    [16:28]  You absorb 3296 HP.

    [16:28]  The dust dhara takes 3793 (+42%) damage.
    [16:28]  You absorb 3356 HP.


    Storm's Path was 50%, now 44%.
    Souleater was 100%, now 88%
    (0)

  7. #37
    Player
    Falar's Avatar
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    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Brannigan View Post
    I have heard that it scales down as you level, but can you check the amount on something that isn't a dummy? Also, from what I have played of DRK, if they're going to keep Dark Passenger so weak then they should probably make it free. That way it can just be DRK's circle of scorn and also act as an emergency blind if you dark arts it. This isn't so much a balance issue necessarily, but it feels shitty to have Dark Passenger be so mediocre after using it all of HW (plus it's basically the embodiment of the old Dark Wave attacks in FF games)
    Dark Passenger is useless. Damage/MP it just can't compete with AD.

    Sadly they won't make it free. They did that to the MP so people wouldn't use it in the ST rotation anymore.

    I am sure the Souleater changes are because of the damage scaling. I figured this was coming because Souleater's damage is outpacing our HP gains.
    (0)

  8. #38
    Player MagiusNecros's Avatar
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    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    DP and Quietus are garbage IMO.

    DP you only use on big groups you want and will be affected by blind. Basically a pseudo mitigation smoother tool much like Anticipation.

    Quietus the only real use I can find is big groups of enemies and using Quietus with Blood Weapon for massive MP returns. Unfortunately DRK is in Grit 80% of the time now so it's kinda counter productive.

    Plus Quietus is on the GCD so that kinda sucks.
    (1)

  9. #39
    Player
    Xenosan's Avatar
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    Sep 2011
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    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by MagiusNecros View Post
    ..
    The first real flaw of Stormblood DRK skillset is that it is unlocked in ass-backwards reverse order. Blackest Night should have been the lvl62 skill, then BS, then Q, then DEL. There would be less confusion and an actual understanding to how SE wants DRK to operate now. I guess they have it the way it is for the sake of <possible spoiler>
    DRK job quest narrative
    .

    Quietus feels useless because you don't have a substitute for DAAD (which is as dead as Lincoln with the BP nerf) before lvl70. Blackest Night is better mitigation at the same cost of just the DA, and gives you an instant Quietus - which has 20 more potency than AD, and does not cost MP. Pretty much TBN has replaced BP/DAAD. keep Blackest Night on cooldown, and honestly I try to avoid DarkArt'ing anything in AOE, as that is MP that's suppose to go toward TBN every 15seconds and keeping enough MP to vanilla AD whenever Quietus isn't available. Every DA is more lost AD GCDs, which means I'm forced to Hard Slash > SiphonS.

    And everytime I have to HS > SiphonS with 4+ mobs, I die a little inside. I haven't updated my ACT yet, but it seems pretty clear this is the direction to go mostly.

    Unless I'm missing something?
    (2)
    Last edited by Xenosan; 06-23-2017 at 11:24 AM.

  10. #40
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
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    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    AoE for me is pretty much AD and Salted Earth and when low either use CnS for a bit of MP or do HS > Siphon which at minimum gets you 2 AD casts.

    DA AD is dead though without the 300MP BP ticks coming in. 98ish just won't cut it.
    (0)

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