Quote Originally Posted by YitharV2 View Post
It seems like SE didn't like the way SMNs were playing the job.

https://www.reddit.com/r/ffxiv/comme...3ma/?context=3

It honestly reminds me of this.
It was the only way to play the class though. If you wanted to be in the 500 dps range of the nearest machinist you had the same principle of wildfire with dreadwyrm trance. Do as much damage in dreadwyrm as humanly possible...

If players are playing a class one way... and enjoying it... why ruin it? What's wrong with a class having decent dps numbers?