

Are you damn kidding? A FF summoner isnt supposed to even have heal... Nor does this improve his dd role in any way. If the summoner should be able to heal then through a pet (e.g. carbuncle > "healing ruby") and nothing else.


I love this FF summoner argument, mostly because it's so random. Of the actual true summoners in the main FF games, Three were pure SMN damage ((FFIII and FFV, ignoring the job cross-class system, FFXI, which did everything through the SMN), one had extra damage skills (Rydia) and 2-3 had healing skills (Yuna and Garnet, Eiko technically).
So tell me, where is it forced to not allow a heal?


Oh really, and if you are talking about FFX, FFVIII, FFIX etc. these all had no fixed FF job roles.I love this FF summoner argument, mostly because it's so random. Of the actual true summoners in the main FF games, Three were pure SMN damage ((FFIII and FFV, ignoring the job cross-class system, FFXI, which did everything through the SMN), one had extra damage skills (Rydia) and 2-3 had healing skills (Yuna and Garnet, Eiko technically).
So tell me, where is it forced to not allow a heal?
And as we are talking about FFXIV it has fixed roles - dps, heal and tank.
And since she/he is talking about the smn being nerfed in damage how would the abbillity to have a decent single heal improve anything?
Not if "healing ruby" from carbuncle is a huge group heal with a re-use timer ...which you would use in emergency situations. not like the endless heal spam of a fairy..
then why you dont ask for a decent pet heal and to get rid of the useless physic heal instead maybe? which is just a relic of the cross class system from SCH..
Last edited by Tonkra; 06-21-2017 at 05:02 PM.

Simple. Our pet no longer dies. Meaning we don't have to waste a swiftcast and 25% of our mp to re-summon our pet that is 25% of our damage.
Are you aware that Stormblood removed a decent pet heal? It was called sustain and it no longer exists. Physic is a healing spell that is learned on the basic class of arcanist. It is currently a useless spell on smn(Thought stormblood was trying to get rid of useless spells..)
Good way not to make it useless though? Make it actually good healing spell on summoner that I can use on my pet or party members.


And thats why i was writing: "why dont you ask them for a decent pet heal" I am aware of that, that the pet heal over time was removed.. just ask them to put it back again, and to remove the useless ACN/SCH physic heal spell instead.
This would fit SMN fmuch better than being able to heal group members. That he has even heal in this game is because of the shitty relic of SCH / SMN sharing the base class.
You are saying that RDM is able to heal party members too.. WELL RDM in its classic FF job role always was able to heal since the red mage uses blm and whm spells.. and performing a light support role. and now you come along to ask for a party member heal to become actually better instead of asking for getting back the abillity to heal the pet which would be more appropiate to the SMN job. Do you know what i mean by that?
A damage dealer role having heal should stay the only exception for Red mage...
this may be the "unique" thing why you would take a RDM with you, because he doesnt deal high damage but always fullfilled a light support role back in FF history. He always could perform a little bit of all professions but none of them perfect. Thats why he has heal..
And a SMN has orignially nothing to do with heal. And im not talking about FFVII > FFX / FFXIII / FFXV which had no classic FF job system at all.
Last edited by Tonkra; 06-21-2017 at 05:26 PM.

Your point is invalid due to the fact Dark Knight is a tank in ffxiv and not a scythe wielding dps. What happens in old games doesn't necessarily apply to this one. Also I don't recall an FF game where a summon could be killed. And I can't name a single other class in this game that can have 25% of their dps killed.You are saying that RDM is able to heal party members too.. WELL RDM in its classic FF job role always was able to heal since the red mage uses blm and whm spells.. and performing a light support role. and now you come along to ask for a party member heal to become actually better instead of asking for getting back the abillity to heal the pet which would be more appropiate to the SMN job. Do you know what i mean by that?
It makes no sense to ask for Sustain back when you can already repurpose a spell summoner already has, and make it useful for any situation.


Thats one thing that Yoshida "fucked up" at this point.
Still the Dark Knight has his abillities which you expect him to have (more or less..) .. and still Dark Knight isnt able to become a healing paladin either. But thats what you are asking for. Well why dont we let all DDs have heal then? RDM has heal for reasons, he ever had access to all professions but not being perfect in any of these, still he has the dd role but i doubt that he comes close to the damage of a BLM.. and thats why to sub-heal may be a unique point why you still would get a rdm in... the reason to get a SMN into a party shouldnt be because he is able to heal in my opinion.
Ask for a decent pet heal instead of asking to heal party members since it even doesnt fit your role or job class in this game here either.
WHY DONT YOU GET THIS?
ASK SE to get PET HEAL back... instead of having physick and that should be totally fine!
As i already said before.As already pointed out to you, virtually every summoner (like, ever) had heals in the FF canon.
FFVII - FFX , FFXIII, FFXV. All had no job system!! EVERY CHARACTER was supposed to to everything! It was about characters and not jobs !!
The FF Online titles make use of the classic job systems of classic FF titles like FFIII and the tactics titles.
THE SUBJOB!!! Summoner in FFXI couldnt heal at all except carbuncle with "healing ruby"In FFXI (the only other MMO), white mage was pretty much a standard support job
That already i have written before.Why is it fine for Red Mage (a DPS) to have a heal but not Summoner?
Red mage as a FF job class always had access to every profession of magic (Black magic , white magic) and so also the access to cure. Though he cant do any of these in perfection. Same for the RDM in FFXIV, he wont do as much burst damage as a BLM but has the abillity to sub-heal (weakly) in emergency situations.
As for the SMN traditional job class it never had access to real except via its summons.
And no in FFXI as i said the summoner couldnt heal either.
And now granting all DD's heal.. would destroy the unique thing about RDM in FFXIV, too.
Last edited by Tonkra; 06-21-2017 at 05:49 PM.
Well, that can't work because in solo play, you can't have the tank pet be invulnerable...
And with no way to heal it...
We're left with our current problem.

You misunderstood. I want physic to be changed so it can heal a good chunk of health to my pet/party members. That way if I'm in a dungeon/raid/trial I don't have to beg the healers to keep my pet (who they can't even see the health bar of) alive. Just make physic work like red mage's vercure, and we can take one of summoner's many problems away. 25% of my dps shouldn't be in danger of dying. You know any other class that can have 25% of their dps killed?
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