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  1. #1
    Player
    Venjamin's Avatar
    Join Date
    Oct 2015
    Posts
    92
    Character
    R'vehn Belanger
    World
    Faerie
    Main Class
    Red Mage Lv 81
    I wasn't trying to say it's awful - I am still glad for it. It's functional, more enjoyable than BLM/SMN in my opinion, and gains enough mobility to make me a happy little camper. The fact that I do get to poke stuff occasionally with an auto is nice.

    My complaint is pretty much exactly as Duelle stated - if they swapped out the melee rotation, the only marked difference would be the fact that we wouldn't need to dash in and out. The sword aspects don't feel like organic integration in any noticeable way. Overall, I'm happy with what we have. Probably my new main DPS ( depending on how much I like the BRD / MCH changes, I hated bowmage/gunmage ) but I would have liked to see the sword integrate -more.- I don't think I'm being unreasonable or even asking for a 50/50 fighter / caster. Just something where an active decision to stay in close range could have a real benefit, you know?
    (4)

  2. #2
    Player
    Kuukii's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    17
    Character
    Yzma Valjean
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Venjamin View Post
    My complaint is pretty much exactly as Duelle stated - if they swapped out the melee rotation, the only marked difference would be the fact that we wouldn't need to dash in and out. The sword aspects don't feel like organic integration in any noticeable way. Overall, I'm happy with what we have. Probably my new main DPS ( depending on how much I like the BRD / MCH changes, I hated bowmage/gunmage ) but I would have liked to see the sword integrate -more.- I don't think I'm being unreasonable or even asking for a 50/50 fighter / caster. Just something where an active decision to stay in close range could have a real benefit, you know?
    This right here. The dualcasting is fun but the melee portion of red mage is just tacked on at the end. It has no natural flow into red mages kit. You just spam spells and once you have enough mana you expend them in melee and then repeat. It needs to be mixed in somewhere.
    (4)