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  1. #1
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by CaptnYesterday View Post
    YES! I feel ya OP. For massive pulls, this was awesome! Rampart does not make up for it in massive pulls.
    1. I used BloodBath same way: Blood Bath + Berzerk + Overpower.
    2. Onslaught using gauge is a complete WTF redesign.
    3. Stance change using 1/2 of the gauge feels TERRIBLE.
    4. Give us an 360 degree enmity move like other tanks. Lost flash and Overpower interrupts combos.
    1. Not just that. Bloodbath + Berserk + Overpower + 2x Decimate + Vengeance was AoE godmode, like literally Hallowed Ground but better.
    (3)

  2. #2
    Player
    CaptnYesterday's Avatar
    Join Date
    Oct 2013
    Location
    Limsa
    Posts
    50
    Character
    Bruce Gender
    World
    Malboro
    Main Class
    Warrior Lv 70
    Quote Originally Posted by YitharV2 View Post
    1. Not just that. Bloodbath + Berserk + Overpower + 2x Decimate + Vengeance was AoE godmode, like literally Hallowed Ground but better.
    Oh god... don't remind me. Executing that rotation felt so god-like. Pushing that with efficiency was what WAR was all about in those dungeons.
    (3)

  3. #3
    Player
    Gunnie's Avatar
    Join Date
    Mar 2016
    Posts
    54
    Character
    Scarlett Rayne
    World
    Twintania
    Main Class
    Warrior Lv 80
    Quote Originally Posted by YitharV2 View Post
    1. Not just that. Bloodbath + Berserk + Overpower + 2x Decimate + Vengeance was AoE godmode, like literally Hallowed Ground but better.
    Perhaps this is the reason they removed it?
    (2)
    Life's a game, gaming is my life.

  4. #4
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gunnie View Post
    Perhaps this is the reason they removed it?
    This is what I was thinking. People seem surprised that WAR (and to a lesser extent SCH) are worse in SB, but they are designed to be worse because they were far too good at everything in HW to the point where they were broken.

    Potency wise they could be brought back up a peg (overnerfs are to be expected, and 4.1 will fix a lot of jobs), but if what I'm being told about the bloodbath rotation is correct, the game is better without it.
    (1)

  5. #5
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Gunnie View Post
    Perhaps this is the reason they removed it?
    Perhaps, but the whole playstyle of Warrior up until now was synergy between offense and defense. See comment. They pretty much took that away with the removal of Bloodbath, and the removal of defensive CDs giving stacks. They could have nerfed it a bit but still kept it.

    Also, you need to understand that it wasn't that easy to do a double Decimate. You needed to prepare at least 2 stacks while most of the trash is still getting to you, then pop your Defensive CDs (Vengeance + Raw Intuition) in addition to Berserk to pull it off. It was a high risk high reward strategy because you'd be burning most of your cooldowns, but in exchange you would be untouchable for about 15s or so. And that ties in with the whole synergy between offense and defense. The reason I say it's better than Hallowed Ground is because the duration is higher and the cooldowns are shorter.

    Quote Originally Posted by Lambdafish View Post
    Potency wise they could be brought back up a peg (overnerfs are to be expected, and 4.1 will fix a lot of jobs), but if what I'm being told about the bloodbath rotation is correct, the game is better without it.
    The playerbase will always have the mindset of pull as much as possible and get stuff done as fast as possible. I don't quite agree with that because I liked giving my healer free time to DPS.
    (2)
    Last edited by YitharV2; 06-21-2017 at 07:58 AM.