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  1. #1
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Fernosaur View Post
    TL;DR: yes, SMN's DPS is also as boring and superficial as SCH is, but without the added responsibility of healing.
    This! i did my first dungeon as a SMN, since I was "dragged" into one as a SCH the first day. Well, it sucked, I run out of Aetherflow stacks too quickly, I basically Ruin spammed the entire dungeon, it was so boring. And I even said to the peopel I was with at least as a SCH my main function is to heal, DPS second. But as a SMN, like what the hell. I though they were supposed to fix the job issues not make them worse. Not to mention the dungeon was Sohm Al normal, my poor pet during the Tioman fight, I could do nothing. Thank god the healer was able to heal it. The SCH/SMN dynamic was a good one, and its clear that SE is and was able to adjust them individually for their primary purpose, but this this is just bad, worse than bad, horrible.
    (3)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  2. #2
    Player
    ZaqueXIII's Avatar
    Join Date
    Jun 2017
    Posts
    54
    Character
    Zaque Xiii
    World
    Ultros
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Eloah View Post
    ...my poor pet during the Tioman fight, I could do nothing. Thank god the healer was able to heal it...
    I feel bad, SE has been going half in on scholar and summoner skills for so long because they essentially revolve around pets. I was hoping dreadwyrm trance and Dissipation were supposed to be a taste of them finally getting rid of the pets but now we have skills that require our pets(and that soon we wouldnt have to deal with them) but instead they redirect to the pets and remove the kit to take care of them. I would sooner quit the pet and have them focus on balancing the job based on their finer characteristics. Pet's are nice but balance wise they have to be super careful as they change so much about the jobs
    (0)

  3. #3
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Eloah View Post
    This is just bad, worse than bad, horrible.
    I was talking with a friend about how Stormblood has brought nothing but disappointment. Not only are a lot of the jobs considered horribly boring by their mains, there's also the MSQ fiasco with Rauhbann and Pippin EX (still haven't been able to get past that....).

    The only positive thing has been the changes made to PvP, but the lack of ability to enter as a pre-formed party against other pre-formed parties make it very difficult to enjoy most of the times as people just go in and get killed on purpose just to get the XP as quickly as they can and then log out.

    Literally the only people who are content with the expansion are Astrologians and Paladins, though for me, even though I am (was) excited about the additions to my old main, I really feel like it's not worth having the rest of the jobs I used to enjoy dumbed down to such levels of boredom. I don't know if I'll be able to stand Stormblood like this in the long run.
    (2)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.