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  1. #1
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,948
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    The idea of choice is silly in this case, since it's something every healer had innately before that is being put on the chopping block. And it's a skill you would take if you need and not take if you don't need, it's not really a choice it's just extra work setting up your skills in a menu.

    The only actual benefit to the role ability system is having spells at a lower level when synced, assuming it works that way. Previously in the cross-class system you could use skills at a lower level than they were learned if you were cross-classing it, for example jobs other than white mage could have stoneskin in lower level dungeons. I assume now anyone will be able to set their role abilities to any they have unlocked, so for example you could use the lvl 48 rescue ability in sastasha if you put it in your first slot.

    That doesn't really impact esuna very much though since it's now level 20 and you probably don't need it for the first three dungeons anyway.

    I assume they needed to hit 10 skills in the role ability list because other jobs have 10 and so healers lost it as an innate skill for no good reason.
    (20)

  2. #2
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Fawkes View Post
    I assume they needed to hit 10 skills in the role ability list because other jobs have 10 and so healers lost it as an innate skill for no good reason.
    THANK YOU Fawkes! :3

    Addendum: Though honestly if this is why, then WHO CARES if one Cross Role list has more in it then another? You dont screw over a class in this manner just to make things symmetrical.
    (4)