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  1. #1
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    A lot of primal fights and raids don't need Esuna at all, and a lot of effects that can be dispelled are avoidable (stun, getting out of bad etc). I wouldn't call it essential at all.
    (11)

  2. #2
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Pence View Post
    A lot of primal fights and raids don't need Esuna at all, and a lot of effects that can be dispelled are avoidable (stun, getting out of bad etc). I wouldn't call it essential at all.
    Hmmm and for when people dont get out of them in time or couldnt? Ive seen plenty of fights fail because something wasnt removed.
    (6)

  3. #3
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ootarion View Post
    Hmmm and for when people dont get out of them in time or couldnt? Ive seen plenty of fights fail because something wasnt removed.
    If you're going into a fight where you know it's potentially going to be needed....take it? Simple.
    (8)

  4. #4
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Pence View Post
    A lot of primal fights and raids don't need Esuna at all, and a lot of effects that can be dispelled are avoidable (stun, getting out of bad etc). I wouldn't call it essential at all.
    Dun Scaith would like a word with you.

    Nevermind Esuna looking at the list you will be lucky if I choose protect :P
    (4)

  5. #5
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Masekase_Hurricane View Post
    Dun Scaith would like a word with you.

    Nevermind Esuna looking at the list you will be lucky if I choose protect :P
    Exactly Masekase, like i said, with all that is being thrown into the Healer Cross Role, certain formly essential skills like Protect and Esuna might actually get ignored, and that isnt good, these shouldnt be CHOICES they have always been mandatory.
    (4)

  6. #6
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ootarion View Post
    Exactly Masekase, like i said, with all that is being thrown into the Healer Cross Role, certain formly essential skills like Protect and Esuna might actually get ignored, and that isnt good, these shouldnt be CHOICES they have always been mandatory.
    Was partly joking. It's only really an issue in 4 man content, as I know people will get pissy with me as I will choose everything revolving around dps :P Now in 8 man content you can co-ordinate with your co-healer one take protect etc. Yet I do agree we shouldn't have to make this decision.
    (2)

  7. #7
    Player
    Ootarion's Avatar
    Join Date
    Jun 2015
    Location
    New Gridania
    Posts
    168
    Character
    Ootarion Astrofengia
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Masekase_Hurricane View Post
    Yet I do agree we shouldn't have to make this decision.
    Thank you! :3
    (1)

  8. #8
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Many dungeons and primal fights dont have anything worth removing. Also, now only 1 healer needs to have it, so other healer can put on something more useful. Coordination and optimization. No more "set it and forget it" mentality. Even DPS will need to decide who should take stun, who should take goad, and who should take Feint.
    (0)